CMDR viola somnille profile

Profile
Commander name:
Current ship:
SFV Valinor [VSM-1]
(Krait Phantom)
 
Member since:
15.6.2019
 
Distances submitted:
67
 
Systems visited:
2 638
Systems discovered first:
950
 
Balance:
1 599 625 802 Cr
Ranks

77%

0%

16%

Defenceless

0%

Collector

9%

0%

Federation: Chief Petty Officer

100%

Empire: None

100%
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 2 032 656 523 cr
Credits spent on ships 234 757 794 cr
Credits spent on outfitting 370 846 441 cr
Credits spent on repairs 2 274 849 cr
Credits spent on fuel 29 428 cr
Credits spent on munitions 136 924 cr
Insurance claims 10
Total claim costs 32 976 706 cr

Combat

Bounties claimed 27
Profit from bounties 406 747 cr
Combat bonds 1
Profit from combat bonds 38 684 cr
Assassinations 13
Profit from assassinations 1 323 030 cr
Highest single reward 129 962 cr
Skimmers killed 10

Crime

Fines issued 14
Lifetime fines value 382 008 cr
Bounties received/earned 36
Lifetime bounty value 25 600 cr
Highest bounty issued 5 000 cr

Smuggling

Black market network 5
Black market profit 20 526 cr
Commodities smuggled 60
Average profit 4 105 cr
Highest single transaction 13 770 cr

Trading

Market network 34
Trading profit 970 696 564 cr
Commodities traded 5 041
Average profit 11 695 139 cr
Highest single transaction 170 818 216 cr

Mining

Profits from mining 914 286 754 cr
Minerals refined 1 274
Materials collected 2 836

Exploration

Systems visited 2 639
Profits from exploration 527 526 936 cr
Level 2 detailed scans 14 263
Level 3 detailed scans 14 263
Highest payout 8 461 163 cr
Total hyperspace distance 140 654 ly
Total hyperspace jumps 2 920
Max distance from start 26 288,77 ly
Max distance from Sol 26 238,12 ly
Max distance from Colonia 27 291,88 ly
Approximate time played 2W 3D 2H 41M

Passengers

Total bulk passengers delivered 297
Total VIPs delivered 49
Total delivered 346
Total ejected 0

Crafting

Number of engineers used 2
Number of upgrades generated 91
Grade 1 upgrades generated 34
Grade 2 upgrades generated 25
Grade 3 upgrades generated 21
Grade 4 upgrades generated 4
Grade 5 upgrades generated 7

Multi-Crew

Total time in multi-crew 55M 23S
Time in gunner role 1M 13S