Perfil de Garom Yar
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6.796.947.821 cr |
Credits spent on ships | 585.152.831 cr |
Credits spent on outfitting | 1.583.546.565 cr |
Credits spent on repairs | 26.438.143 cr |
Credits spent on fuel | 350.564 cr |
Credits spent on munitions | 3.669.048 cr |
Insurance claims | 99 |
Total claim costs | 214.651.528 cr |
Combat |
|
Bounties claimed | 5.837 |
Profit from bounties | 316.285.115 cr |
Combat bonds | 2.762 |
Profit from combat bonds | 85.622.041 cr |
Assassinations | 134 |
Profit from assassinations | 209.440.308 cr |
Highest single reward | 753.588 cr |
Skimmers killed | 881 |
Crime |
|
Fines issued | 259 |
Lifetime fines value | 170.551 cr |
Bounties received/earned | 1.580 |
Lifetime bounty value | 1.415.870 cr |
Highest bounty issued | 23.000 cr |
Smuggling |
|
Black market network | 25 |
Black market profit | 1.577.165 cr |
Commodities smuggled | 131 |
Average profit | 19.964 cr |
Highest single transaction | 305.772 cr |
Trading |
|
Market network | 244 |
Trading profit | 2.447.077.545 cr |
Commodities traded | 27.238 |
Average profit | 2.401.450 cr |
Highest single transaction | 185.906.448 cr |
Mining |
|
Profits from mining | 2.349.308.414 cr |
Minerals refined | 3.485 |
Materials collected | 21.345 |
Exploration |
|
Systems visited | 10.122 |
Profits from exploration | 1.153.775.641 cr |
Level 2 detailed scans | 56.751 |
Level 3 detailed scans | 59.198 |
Highest payout | 7.930.909 cr |
Total hyperspace distance | 432.596 a.l. |
Total hyperspace jumps | 13.161 |
Max distance from start | 25.901,44 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 26.077,42 a.l. |
Approximate time played | 19W 1D 7H 35M |
Passengers |
|
Total bulk passengers delivered | 4.567 |
Total VIPs delivered | 238 |
Total delivered | 4.805 |
Total ejected | 30 |
Search and Rescue |
|
Total items rescued | 241 |
Total profit | 7.088.032 cr |
Total rescue transactions | 78 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1.212 |
Grade 1 upgrades generated | 238 |
Grade 2 upgrades generated | 288 |
Grade 3 upgrades generated | 296 |
Grade 4 upgrades generated | 272 |
Grade 5 upgrades generated | 118 |