Perfil de Schmobius
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12.297.106.520 cr |
Credits spent on ships | 799.779.652 cr |
Credits spent on outfitting | 2.385.695.576 cr |
Credits spent on repairs | 44.565.686 cr |
Credits spent on fuel | 866.707 cr |
Credits spent on munitions | 4.310.560 cr |
Insurance claims | 25 |
Total claim costs | 330.125.363 cr |
Combat |
|
Bounties claimed | 5.370 |
Profit from bounties | 341.753.137 cr |
Combat bonds | 5.965 |
Profit from combat bonds | 265.171.288 cr |
Assassinations | 1.132 |
Profit from assassinations | 927.517.553 cr |
Highest single reward | 381.060 cr |
Skimmers killed | 414 |
Crime |
|
Fines issued | 313 |
Lifetime fines value | 6.161.400 cr |
Bounties received/earned | 2.101 |
Lifetime bounty value | 1.385.375 cr |
Highest bounty issued | 475.100 cr |
Smuggling |
|
Black market network | 35 |
Black market profit | 1.894.657 cr |
Commodities smuggled | 640 |
Average profit | 31.578 cr |
Highest single transaction | 672.708 cr |
Trading |
|
Market network | 369 |
Trading profit | 6.850.690.017 cr |
Commodities traded | 295.195 |
Average profit | 5.542.629 cr |
Highest single transaction | 374.310.048 cr |
Mining |
|
Profits from mining | 6.407.003.109 cr |
Minerals refined | 6.496 |
Materials collected | 11.699 |
Exploration |
|
Systems visited | 10.793 |
Profits from exploration | 312.229.910 cr |
Level 2 detailed scans | 14.312 |
Level 3 detailed scans | 105.860 |
Highest payout | 3.232.856 cr |
Total hyperspace distance | 398.095 a.l. |
Total hyperspace jumps | 18.723 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 28.615,24 a.l. |
Approximate time played | 16W 3D 13H 11M |
Passengers |
|
Total bulk passengers delivered | 5.207 |
Total VIPs delivered | 2.437 |
Total delivered | 7.644 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 67.091 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1.232 |
Grade 1 upgrades generated | 364 |
Grade 2 upgrades generated | 146 |
Grade 3 upgrades generated | 191 |
Grade 4 upgrades generated | 249 |
Grade 5 upgrades generated | 282 |
Crew |
|
Crew credits earned | 1.032.660.083 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 6H 30M 16S |
Time in fighter con role | 8M 22S |