Perfil de Green Delta 11
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7.366.279.908 cr |
Credits spent on ships | 1.539.893.194 cr |
Credits spent on outfitting | 4.146.153.286 cr |
Credits spent on repairs | 16.841.676 cr |
Credits spent on fuel | 547.542 cr |
Credits spent on munitions | 1.957.153 cr |
Insurance claims | 29 |
Total claim costs | 184.548.711 cr |
Combat |
|
Bounties claimed | 1.475 |
Profit from bounties | 187.004.338 cr |
Combat bonds | 663 |
Profit from combat bonds | 46.434.284 cr |
Assassinations | 2 |
Profit from assassinations | 450.308 cr |
Highest single reward | 1.196.496 cr |
Skimmers killed | 26 |
Crime |
|
Fines issued | 49 |
Lifetime fines value | 607.449 cr |
Bounties received/earned | 48 |
Lifetime bounty value | 1.932.400 cr |
Highest bounty issued | 947.900 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 2.285.200 cr |
Commodities smuggled | 1.106 |
Average profit | 228.520 cr |
Highest single transaction | 861.540 cr |
Trading |
|
Market network | 129 |
Trading profit | 1.997.841.400 cr |
Commodities traded | 44.923 |
Average profit | 5.518.899 cr |
Highest single transaction | 94.302.558 cr |
Mining |
|
Profits from mining | 1.473.669.463 cr |
Minerals refined | 6.332 |
Materials collected | 27.772 |
Exploration |
|
Systems visited | 14.837 |
Profits from exploration | 3.171.180.573 cr |
Level 2 detailed scans | 76.877 |
Level 3 detailed scans | 76.874 |
Highest payout | 20.264.058 cr |
Total hyperspace distance | 1.173.943 a.l. |
Total hyperspace jumps | 17.368 |
Max distance from start | 65.570,29 a.l. |
Max distance from Sol | 65.627,06 a.l. |
Max distance from Colonia | 46.612,96 a.l. |
Approximate time played | 20W 1D 8H 39M |
Passengers |
|
Total bulk passengers delivered | 1.139 |
Total VIPs delivered | 1.599 |
Total delivered | 2.738 |
Total ejected | 58 |
Search and Rescue |
|
Total items rescued | 51 |
Total profit | 1.280.801 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 3.137 |
Grade 1 upgrades generated | 470 |
Grade 2 upgrades generated | 616 |
Grade 3 upgrades generated | 824 |
Grade 4 upgrades generated | 753 |
Grade 5 upgrades generated | 474 |
Crew |
|
Crew credits earned | 52.293.970 cr |
Crew hired | 12 |
Crew fired | 11 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 9H 10M 50S |
Time in gunner role | 14M 37S |
Time in fighter con role | 59M 48S |