Perfil de trotus
(Anaconda)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 15.115.077.524 cr |
Credits spent on ships | 1.524.963.682 cr |
Credits spent on outfitting | 3.543.801.746 cr |
Credits spent on repairs | 8.914.843 cr |
Credits spent on fuel | 218.005 cr |
Credits spent on munitions | 964.941 cr |
Insurance claims | 12 |
Total claim costs | 95.637.223 cr |
Combat |
|
Bounties claimed | 341 |
Profit from bounties | 5.240.074 cr |
Combat bonds | 1.123 |
Profit from combat bonds | 78.117.195 cr |
Assassinations | 1 |
Profit from assassinations | 129.107 cr |
Highest single reward | 268.912 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 259 |
Lifetime fines value | 670.711 cr |
Bounties received/earned | 278 |
Lifetime bounty value | 266.500 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1.884 cr |
Commodities smuggled | 10 |
Average profit | 209 cr |
Highest single transaction | 576 cr |
Trading |
|
Market network | 74 |
Trading profit | 9.957.272.990 cr |
Commodities traded | 34.228 |
Average profit | 17.530.410 cr |
Highest single transaction | 816.807.406 cr |
Mining |
|
Profits from mining | 3.224.854.677 cr |
Minerals refined | 4.765 |
Materials collected | 19.630 |
Exploration |
|
Systems visited | 5.068 |
Profits from exploration | 1.057.980.208 cr |
Level 2 detailed scans | 16.668 |
Level 3 detailed scans | 16.668 |
Highest payout | 11.467.996 cr |
Total hyperspace distance | 311.701 a.l. |
Total hyperspace jumps | 6.350 |
Max distance from start | 27.921,40 a.l. |
Max distance from Sol | 27.936,45 a.l. |
Max distance from Colonia | 46.266,76 a.l. |
Approximate time played | 5W 5D 23H 53M |
Passengers |
|
Total bulk passengers delivered | 1.242 |
Total VIPs delivered | 0 |
Total delivered | 1.242 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 48.086 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1.257 |
Grade 1 upgrades generated | 267 |
Grade 2 upgrades generated | 284 |
Grade 3 upgrades generated | 328 |
Grade 4 upgrades generated | 213 |
Grade 5 upgrades generated | 165 |
Crew |
|
Crew credits earned | 270.205.324 cr |
Crew hired | 7 |
Crew fired | 5 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 48M 34S |
Time in gunner role | 21M 29S |
Total credits accrued | 96.292 cr |