Perfil de Bleaklow
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4.426.262.423 cr |
Credits spent on ships | 841.677.896 cr |
Credits spent on outfitting | 3.128.177.091 cr |
Credits spent on repairs | 6.155.201 cr |
Credits spent on fuel | 756.983 cr |
Credits spent on munitions | 773.958 cr |
Insurance claims | 22 |
Total claim costs | 15.901.433 cr |
Combat |
|
Bounties claimed | 4.219 |
Profit from bounties | 367.264.753 cr |
Combat bonds | 1.425 |
Profit from combat bonds | 53.395.019 cr |
Assassinations | 104 |
Profit from assassinations | 7.724.019 cr |
Highest single reward | 266.658 cr |
Skimmers killed | 96 |
Crime |
|
Fines issued | 233 |
Lifetime fines value | 1.651.024 cr |
Bounties received/earned | 368 |
Lifetime bounty value | 990.480 cr |
Highest bounty issued | 11.545 cr |
Smuggling |
|
Black market network | 29 |
Black market profit | 22.132.291 cr |
Commodities smuggled | 10.148 |
Average profit | 219.132 cr |
Highest single transaction | 2.394.392 cr |
Trading |
|
Market network | 317 |
Trading profit | 362.024.875 cr |
Commodities traded | 324.462 |
Average profit | 291.720 cr |
Highest single transaction | 6.321.952 cr |
Mining |
|
Profits from mining | 13.485.220 cr |
Minerals refined | 819 |
Materials collected | 10.442 |
Exploration |
|
Systems visited | 20.033 |
Profits from exploration | 2.438.737.009 cr |
Level 2 detailed scans | 16.357 |
Level 3 detailed scans | 94.370 |
Highest payout | 25.753.746 cr |
Total hyperspace distance | 848.185 a.l. |
Total hyperspace jumps | 24.440 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 8W 1D 22H 36M |
Passengers |
|
Total bulk passengers delivered | 1.658 |
Total VIPs delivered | 286 |
Total delivered | 1.944 |
Total ejected | 30 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 5.728 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 875 |
Grade 1 upgrades generated | 248 |
Grade 2 upgrades generated | 85 |
Grade 3 upgrades generated | 165 |
Grade 4 upgrades generated | 156 |
Grade 5 upgrades generated | 221 |
Crew |
|
Crew credits earned | 9.530.997 cr |
Crew hired | 5 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 13M 39S |
Time in gunner role | 7M 52S |
Time in fighter con role | 5M 20S |