CMDR John Ironhorse profile
(Diamondback Explorer)
Federation: Chief Petty Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 8 346 657 214 cr |
Credits spent on ships | 787 844 045 cr |
Credits spent on outfitting | 1 904 954 890 cr |
Credits spent on repairs | 8 349 318 cr |
Credits spent on fuel | 357 831 cr |
Credits spent on munitions | 1 070 797 cr |
Insurance claims | 32 |
Total claim costs | 112 573 525 cr |
Combat |
|
Bounties claimed | 532 |
Profit from bounties | 44 024 079 cr |
Combat bonds | 261 |
Profit from combat bonds | 3 815 494 587 cr |
Assassinations | 8 |
Profit from assassinations | 663 590 cr |
Highest single reward | 995 272 cr |
Skimmers killed | 70 |
Crime |
|
Fines issued | 74 |
Lifetime fines value | 44 320 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 3 000 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 1 380 320 cr |
Commodities smuggled | 718 |
Average profit | 197 189 cr |
Highest single transaction | 1 042 944 cr |
Trading |
|
Market network | 109 |
Trading profit | 6 599 787 994 cr |
Commodities traded | 94 734 |
Average profit | 18 964 908 cr |
Highest single transaction | 155 472 192 cr |
Mining |
|
Profits from mining | 1 160 232 721 cr |
Minerals refined | 1 946 |
Materials collected | 8 671 |
Exploration |
|
Systems visited | 3 798 |
Profits from exploration | 525 003 269 cr |
Level 2 detailed scans | 16 050 |
Level 3 detailed scans | 16 014 |
Highest payout | 13 531 044 cr |
Total hyperspace distance | 248 143 ly |
Total hyperspace jumps | 5 271 |
Max distance from start | 65 460,55 ly |
Max distance from Sol | 65 517,36 ly |
Max distance from Colonia | 46 496,68 ly |
Approximate time played | 7W 6H 46M |
Passengers |
|
Total bulk passengers delivered | 2 754 |
Total VIPs delivered | 143 |
Total delivered | 2 897 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1 116 |
Grade 1 upgrades generated | 291 |
Grade 2 upgrades generated | 226 |
Grade 3 upgrades generated | 238 |
Grade 4 upgrades generated | 181 |
Grade 5 upgrades generated | 180 |
Crew |
|
Crew credits earned | 975 334 327 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 15M 20S |
Time in gunner role | 1M 21S |