CMDR JZH Gaming profile
(Type-9 Heavy)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 2 522 300 787 cr |
Credits spent on ships | 218 866 074 cr |
Credits spent on outfitting | 207 364 217 cr |
Credits spent on repairs | 8 094 729 cr |
Credits spent on fuel | 15 382 cr |
Credits spent on munitions | 2 741 cr |
Insurance claims | 2 |
Total claim costs | 4 425 447 cr |
Combat |
|
Bounties claimed | 2 |
Profit from bounties | 12 525 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 2 |
Profit from assassinations | 84 355 cr |
Highest single reward | 10 335 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 5 |
Lifetime fines value | 18 130 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 5 200 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 5 |
Trading profit | 58 599 cr |
Commodities traded | 59 |
Average profit | 8 371 cr |
Highest single transaction | 37 710 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 1 834 |
Exploration |
|
Systems visited | 8 154 |
Profits from exploration | 2 517 996 383 cr |
Level 2 detailed scans | 60 170 |
Level 3 detailed scans | 60 170 |
Highest payout | 16 145 857 cr |
Total hyperspace distance | 500 256 ly |
Total hyperspace jumps | 8 281 |
Max distance from start | 65 308,84 ly |
Max distance from Sol | 65 339,95 ly |
Max distance from Colonia | 49 745,64 ly |
Approximate time played | 2W 3D 13H 22M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 25 |
Total delivered | 25 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 116 |
Grade 1 upgrades generated | 26 |
Grade 2 upgrades generated | 25 |
Grade 3 upgrades generated | 37 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 15 |