CMDR Spelbos profile
(Orca)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 2 245 667 885 cr |
Credits spent on ships | 289 511 475 cr |
Credits spent on outfitting | 889 946 532 cr |
Credits spent on repairs | 1 751 574 cr |
Credits spent on fuel | 154 398 cr |
Credits spent on munitions | 888 765 cr |
Insurance claims | 3 |
Total claim costs | 425 842 cr |
Combat |
|
Bounties claimed | 337 |
Profit from bounties | 44 700 135 cr |
Combat bonds | 117 |
Profit from combat bonds | 4 749 954 cr |
Assassinations | 3 |
Profit from assassinations | 797 478 cr |
Highest single reward | 344 987 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 16 |
Lifetime fines value | 5 200 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 6 900 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 3 839 cr |
Commodities smuggled | 11 |
Average profit | 384 cr |
Highest single transaction | 1 119 cr |
Trading |
|
Market network | 36 |
Trading profit | 2 068 919 443 cr |
Commodities traded | 7 763 |
Average profit | 24 629 993 cr |
Highest single transaction | 354 855 424 cr |
Mining |
|
Profits from mining | 2 064 046 739 cr |
Minerals refined | 2 027 |
Materials collected | 5 531 |
Exploration |
|
Systems visited | 1 668 |
Profits from exploration | 108 490 447 cr |
Level 2 detailed scans | 13 420 |
Level 3 detailed scans | 13 419 |
Highest payout | 3 380 923 cr |
Total hyperspace distance | 47 032 ly |
Total hyperspace jumps | 2 147 |
Max distance from start | 1 741,40 ly |
Max distance from Sol | 1 779,98 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 1W 6D 13H 42M |
Passengers |
|
Total bulk passengers delivered | 175 |
Total VIPs delivered | 6 |
Total delivered | 181 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 47 599 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 181 |
Grade 1 upgrades generated | 73 |
Grade 2 upgrades generated | 53 |
Grade 3 upgrades generated | 37 |
Grade 4 upgrades generated | 18 |
Crew |
|
Crew credits earned | 60 135 515 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 2M 52S |
Time in gunner role | 37M 37S |
Total credits accrued | 241 298 cr |