CMDR Aelfgar profile
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 22 788 670 828 cr |
Credits spent on ships | 1 783 958 625 cr |
Credits spent on outfitting | 5 471 917 862 cr |
Credits spent on repairs | 251 607 235 cr |
Credits spent on fuel | 1 130 101 cr |
Credits spent on munitions | 3 951 927 cr |
Insurance claims | 113 |
Total claim costs | 1 463 711 021 cr |
Combat |
|
Bounties claimed | 4 489 |
Profit from bounties | 1 080 369 207 cr |
Combat bonds | 4 273 |
Profit from combat bonds | 291 690 149 cr |
Assassinations | 225 |
Profit from assassinations | 604 381 186 cr |
Highest single reward | 1 970 814 cr |
Skimmers killed | 59 |
Crime |
|
Fines issued | 110 |
Lifetime fines value | 14 806 427 cr |
Bounties received/earned | 85 |
Lifetime bounty value | 3 623 325 cr |
Highest bounty issued | 1 496 100 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 492 776 cr |
Commodities smuggled | 118 |
Average profit | 54 753 cr |
Highest single transaction | 224 010 cr |
Trading |
|
Market network | 297 |
Trading profit | 31 998 340 401 cr |
Commodities traded | 568 039 |
Average profit | 19 069 333 cr |
Highest single transaction | 844 280 832 cr |
Mining |
|
Profits from mining | 25 719 918 586 cr |
Minerals refined | 30 114 |
Materials collected | 15 349 |
Exploration |
|
Systems visited | 8 644 |
Profits from exploration | 765 648 713 cr |
Level 2 detailed scans | 40 442 |
Level 3 detailed scans | 40 436 |
Highest payout | 9 484 276 cr |
Total hyperspace distance | 537 219 ly |
Total hyperspace jumps | 14 865 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 18W 3D 8H 16M |
Passengers |
|
Total bulk passengers delivered | 26 487 |
Total VIPs delivered | 132 |
Total delivered | 26 619 |
Total ejected | 308 |
Search and Rescue |
|
Total items rescued | 137 |
Total profit | 2 248 961 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 1 059 |
Grade 1 upgrades generated | 216 |
Grade 2 upgrades generated | 254 |
Grade 3 upgrades generated | 340 |
Grade 4 upgrades generated | 171 |
Grade 5 upgrades generated | 78 |
Crew |
|
Crew credits earned | 288 816 751 cr |
Crew hired | 8 |
Crew fired | 8 |
Crew lost | 8 |