CMDR NYRRO. k profile
![](/img/users/default.png?v=1548248885)
(Type-9 Heavy)
![](/img/ships/128049333/type9_default_defaultpaintjob.jpg)
Federation: Chief Petty Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 7 179 720 846 cr |
Credits spent on ships | 593 012 032 cr |
Credits spent on outfitting | 1 685 623 541 cr |
Credits spent on repairs | 22 708 119 cr |
Credits spent on fuel | 666 170 cr |
Credits spent on munitions | 5 433 365 cr |
Insurance claims | 94 |
Total claim costs | 426 059 320 cr |
Combat |
|
Bounties claimed | 202 |
Profit from bounties | 19 366 156 cr |
Combat bonds | 919 |
Profit from combat bonds | 2 717 412 077 cr |
Assassinations | 20 |
Profit from assassinations | 6 558 883 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 43 |
Crime |
|
Fines issued | 79 |
Lifetime fines value | 23 601 cr |
Bounties received/earned | 69 |
Lifetime bounty value | 41 250 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 686 587 cr |
Commodities smuggled | 287 |
Average profit | 16 347 cr |
Highest single transaction | 105 375 cr |
Trading |
|
Market network | 124 |
Trading profit | 1 112 801 805 cr |
Commodities traded | 71 482 |
Average profit | 1 994 268 cr |
Highest single transaction | 201 270 762 cr |
Mining |
|
Profits from mining | 1 091 003 591 cr |
Minerals refined | 6 304 |
Materials collected | 14 767 |
Exploration |
|
Systems visited | 9 130 |
Profits from exploration | 1 260 343 005 cr |
Level 2 detailed scans | 52 067 |
Level 3 detailed scans | 52 059 |
Highest payout | 12 512 906 cr |
Total hyperspace distance | 323 481 ly |
Total hyperspace jumps | 10 833 |
Max distance from start | 33 436,24 ly |
Max distance from Sol | 33 467,27 ly |
Max distance from Colonia | 22 538,90 ly |
Approximate time played | 6W 3D 8H 15M |
Passengers |
|
Total bulk passengers delivered | 7 975 |
Total VIPs delivered | 458 |
Total delivered | 8 433 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 176 |
Total profit | 971 463 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 248 |
Grade 1 upgrades generated | 255 |
Grade 2 upgrades generated | 261 |
Grade 3 upgrades generated | 294 |
Grade 4 upgrades generated | 237 |
Grade 5 upgrades generated | 201 |
Crew |
|
Crew credits earned | 237 805 969 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 11H 57M 1S |
Time in gunner role | 1M 8S |