CMDR Bear Li Oh profile

(Federal Corvette)

Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 3 056 242 571 cr |
Credits spent on ships | 1 145 431 430 cr |
Credits spent on outfitting | 1 459 943 935 cr |
Credits spent on repairs | 23 891 458 cr |
Credits spent on fuel | 284 033 cr |
Credits spent on munitions | 2 179 893 cr |
Insurance claims | 15 |
Total claim costs | 259 173 690 cr |
Combat |
|
Bounties claimed | 6 453 |
Profit from bounties | 1 487 468 140 cr |
Combat bonds | 7 610 |
Profit from combat bonds | 474 456 224 cr |
Assassinations | 466 |
Profit from assassinations | 866 428 368 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 36 |
Crime |
|
Fines issued | 110 |
Lifetime fines value | 6 004 525 cr |
Bounties received/earned | 454 |
Lifetime bounty value | 2 093 900 cr |
Highest bounty issued | 741 400 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 282 022 cr |
Commodities smuggled | 104 |
Average profit | 47 004 cr |
Highest single transaction | 280 467 cr |
Trading |
|
Market network | 114 |
Trading profit | −655 651 315 cr |
Commodities traded | 82 769 |
Average profit | −1 968 923 cr |
Highest single transaction | 1 998 965 600 cr |
Mining |
|
Profits from mining | 1 397 966 780 cr |
Minerals refined | 669 |
Materials collected | 14 734 |
Exploration |
|
Systems visited | 5 473 |
Profits from exploration | 823 334 912 cr |
Level 2 detailed scans | 26 967 |
Level 3 detailed scans | 26 966 |
Highest payout | 15 896 937 cr |
Total hyperspace distance | 237 719 ly |
Total hyperspace jumps | 8 712 |
Max distance from start | 65 288,58 ly |
Max distance from Sol | 65 319,47 ly |
Max distance from Colonia | 46 284,34 ly |
Approximate time played | 10W 5D 13H 10M |
Passengers |
|
Total bulk passengers delivered | 17 890 |
Total VIPs delivered | 426 |
Total delivered | 18 316 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 982 |
Grade 1 upgrades generated | 790 |
Grade 2 upgrades generated | 381 |
Grade 3 upgrades generated | 343 |
Grade 4 upgrades generated | 281 |
Grade 5 upgrades generated | 187 |
Crew |
|
Crew credits earned | 3 631 111 845 cr |
Crew hired | 14 |
Crew fired | 12 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1H 24M 42S |