CMDR i-CORE profile

Profile
Commander name:
Current ship:
ANALCOND [I-CORE]
(Anaconda)
 
Member since:
27.8.2020
 
Distances submitted:
0
 
Systems visited:
2 316
Systems discovered first:
309
Ranks

1%

1%

7%

Mostly Defenceless

39%

Directionless

0%

23%

Federation: Chief Petty Officer

100%

Empire: Knight

40%
Flight log heatmap
Statistics

Balance

Current assets 686 523 441 cr
Credits spent on ships 423 819 237 cr
Credits spent on outfitting 584 382 986 cr
Credits spent on repairs 7 801 742 cr
Credits spent on fuel 241 409 cr
Credits spent on munitions 1 040 389 cr
Insurance claims 44
Total claim costs 129 884 587 cr

Combat

Bounties claimed 327
Profit from bounties 53 490 106 cr
Combat bonds 285
Profit from combat bonds 16 847 597 cr
Assassinations 8
Profit from assassinations 10 181 666 cr
Highest single reward 265 980 cr
Skimmers killed 10

Crime

Fines issued 460
Lifetime fines value 1 481 819 cr
Bounties received/earned 304
Lifetime bounty value 1 043 750 cr
Highest bounty issued 618 800 cr

Smuggling

Black market network 6
Black market profit 19 201 443 cr
Commodities smuggled 505
Average profit 3 200 241 cr
Highest single transaction 19 189 000 cr

Trading

Market network 19
Trading profit 3 430 066 cr
Commodities traded 1 520
Average profit 63 520 cr
Highest single transaction 1 016 088 cr

Mining

Profits from mining 89 966 165 cr
Minerals refined 420
Materials collected 8 279

Exploration

Systems visited 2 569
Profits from exploration 411 523 239 cr
Level 2 detailed scans 11 977
Level 3 detailed scans 11 975
Highest payout 11 181 881 cr
Total hyperspace distance 86 692 ly
Total hyperspace jumps 3 702
Max distance from start 8 590,26 ly
Max distance from Sol 8 656,07 ly
Max distance from Colonia 22 636,68 ly
Approximate time played 3W 2D 8H 32M

Passengers

Total bulk passengers delivered 68
Total VIPs delivered 256
Total delivered 324
Total ejected 17

Crafting

Number of engineers used 6
Number of upgrades generated 708
Grade 1 upgrades generated 184
Grade 2 upgrades generated 183
Grade 3 upgrades generated 185
Grade 4 upgrades generated 102
Grade 5 upgrades generated 54

Crew

Crew credits earned 65 495 901 cr
Crew hired 4
Crew fired 3
Crew lost 1

Multi-Crew

Total time in multi-crew 2H 58M 55S
Time in gunner role 4M 52S
Time in fighter con role 40M 8S
Total credits accrued 163 392 cr