CMDR Salt*Miner profile
(Diamondback Scout)
Federation: Post Captain
Empire: Viscount
Balance |
|
---|---|
Current assets | 3 091 978 515 cr |
Credits spent on ships | 633 230 910 cr |
Credits spent on outfitting | 1 032 370 774 cr |
Credits spent on repairs | 5 662 373 cr |
Credits spent on fuel | 518 381 cr |
Credits spent on munitions | 662 931 cr |
Insurance claims | 30 |
Total claim costs | 158 466 685 cr |
Combat |
|
Bounties claimed | 1 424 |
Profit from bounties | 229 992 111 cr |
Combat bonds | 44 |
Profit from combat bonds | 3 087 834 cr |
Assassinations | 26 |
Profit from assassinations | 12 263 495 cr |
Highest single reward | 889 552 cr |
Skimmers killed | 23 |
Crime |
|
Fines issued | 35 |
Lifetime fines value | 272 464 cr |
Bounties received/earned | 29 |
Lifetime bounty value | 50 200 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 4 757 cr |
Commodities smuggled | 139 |
Average profit | 396 cr |
Highest single transaction | 59 454 cr |
Trading |
|
Market network | 300 |
Trading profit | 899 518 618 cr |
Commodities traded | 168 557 |
Average profit | 1 326 724 cr |
Highest single transaction | 22 178 464 cr |
Mining |
|
Profits from mining | 122 636 398 cr |
Minerals refined | 2 424 |
Materials collected | 13 894 |
Exploration |
|
Systems visited | 6 262 |
Profits from exploration | 1 555 467 822 cr |
Level 2 detailed scans | 43 266 |
Level 3 detailed scans | 43 266 |
Highest payout | 21 855 924 cr |
Total hyperspace distance | 243 941 ly |
Total hyperspace jumps | 7 590 |
Max distance from start | 65 288,58 ly |
Max distance from Sol | 65 319,47 ly |
Max distance from Colonia | 46 284,34 ly |
Approximate time played | 7W 1D 13H 50M |
Passengers |
|
Total bulk passengers delivered | 395 |
Total VIPs delivered | 141 |
Total delivered | 536 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 29 |
Total profit | 514 715 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 845 |
Grade 1 upgrades generated | 251 |
Grade 2 upgrades generated | 203 |
Grade 3 upgrades generated | 190 |
Grade 4 upgrades generated | 138 |
Grade 5 upgrades generated | 63 |
Crew |
|
Crew credits earned | 3 429 210 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 1 |