CMDR Rainkorn profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 361 231 226 cr |
Credits spent on ships | 1 153 589 684 cr |
Credits spent on outfitting | 2 539 740 989 cr |
Credits spent on repairs | 17 145 056 cr |
Credits spent on fuel | 324 675 cr |
Credits spent on munitions | 5 421 654 cr |
Insurance claims | 25 |
Total claim costs | 103 424 844 cr |
Combat |
|
Bounties claimed | 3 950 |
Profit from bounties | 206 343 575 cr |
Combat bonds | 2 118 |
Profit from combat bonds | 92 415 908 cr |
Assassinations | 60 |
Profit from assassinations | 165 086 470 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 393 |
Crime |
|
Fines issued | 242 |
Lifetime fines value | 154 335 cr |
Bounties received/earned | 842 |
Lifetime bounty value | 61 867 605 cr |
Highest bounty issued | 7 551 400 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 2 233 146 cr |
Commodities smuggled | 89 |
Average profit | 79 755 cr |
Highest single transaction | 410 208 cr |
Trading |
|
Market network | 143 |
Trading profit | 1 047 263 819 cr |
Commodities traded | 39 474 |
Average profit | 1 506 854 cr |
Highest single transaction | 280 499 525 cr |
Mining |
|
Profits from mining | 1 106 856 831 cr |
Minerals refined | 2 069 |
Materials collected | 21 704 |
Exploration |
|
Systems visited | 4 392 |
Profits from exploration | 108 421 914 cr |
Level 2 detailed scans | 2 079 |
Level 3 detailed scans | 52 322 |
Highest payout | 2 108 186 cr |
Total hyperspace distance | 159 023 ly |
Total hyperspace jumps | 6 106 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 6W 5D 7H 27M |
Passengers |
|
Total bulk passengers delivered | 1 153 |
Total VIPs delivered | 120 |
Total delivered | 1 273 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 321 |
Total profit | 11 847 299 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2 042 |
Grade 1 upgrades generated | 695 |
Grade 2 upgrades generated | 286 |
Grade 3 upgrades generated | 306 |
Grade 4 upgrades generated | 298 |
Grade 5 upgrades generated | 457 |
Crew |
|
Crew credits earned | 232 440 057 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 7H 26M 4S |
Time in gunner role | 1H 1M 3S |
Time in fighter con role | 1H 47M 27S |
Total credits accrued | 3 835 757 cr |
Total fines accrued | 766 561 cr |