CMDR HaHaKaiser profile

Profile
Commander name:
Current ship:
Federal Corvette
 
Member since:
21.12.2020
 
Distances submitted:
0
 
Systems visited:
4 688
Systems discovered first:
2 357
 
Balance:
20 977 857 Cr
Ranks

25%

88%

44%

Rookie

4%

Compiler

5%

0%

Federation: Rear Admiral

60%

Empire: Squire

38%
Credits
Flight log heatmap
Statistics

Balance

Current assets 5 529 189 029 cr
Credits spent on ships 2 156 213 508 cr
Credits spent on outfitting 3 427 366 011 cr
Credits spent on repairs 9 703 357 cr
Credits spent on fuel 241 615 cr
Credits spent on munitions 715 545 cr
Insurance claims 18
Total claim costs 97 013 337 cr

Combat

Bounties claimed 803
Profit from bounties 148 332 728 cr
Combat bonds 55
Profit from combat bonds 4 464 624 cr
Assassinations 7
Profit from assassinations 10 553 056 cr
Highest single reward 1 379 836 cr
Skimmers killed 3

Crime

Fines issued 33
Lifetime fines value 239 372 cr
Bounties received/earned 38
Lifetime bounty value 29 050 cr
Highest bounty issued 5 000 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 58
Trading profit 871 011 229 cr
Commodities traded 39 722
Average profit 6 177 385 cr
Highest single transaction 64 402 620 cr

Mining

Profits from mining 3 421 370 811 cr
Minerals refined 2 137
Materials collected 3 668

Exploration

Systems visited 4 499
Profits from exploration 489 572 753 cr
Level 2 detailed scans 17 247
Level 3 detailed scans 17 247
Highest payout 13 167 458 cr
Total hyperspace distance 252 062 ly
Total hyperspace jumps 5 201
Max distance from start 41 528,17 ly
Max distance from Sol 25 899,99 ly
Max distance from Colonia 22 700,18 ly
Approximate time played 5W 2D 6H 44M

Passengers

Total bulk passengers delivered 5 296
Total VIPs delivered 1 341
Total delivered 6 637
Total ejected 131

Crafting

Number of engineers used 8
Number of upgrades generated 457
Grade 1 upgrades generated 174
Grade 2 upgrades generated 140
Grade 3 upgrades generated 87
Grade 4 upgrades generated 29
Grade 5 upgrades generated 27

Crew

Crew credits earned 299 007 209 cr
Crew hired 5
Crew fired 4
Crew lost 1

Multi-Crew

Total time in multi-crew 1H 27M 3S
Time in gunner role 59M 40S