CMDR Mataf profile
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 18 194 705 079 cr |
Credits spent on ships | 645 165 793 cr |
Credits spent on outfitting | 1 431 093 198 cr |
Credits spent on repairs | 13 705 386 cr |
Credits spent on fuel | 309 426 cr |
Credits spent on munitions | 1 110 565 cr |
Insurance claims | 40 |
Total claim costs | 239 032 660 cr |
Combat |
|
Bounties claimed | 248 |
Profit from bounties | 76 750 138 cr |
Combat bonds | 719 |
Profit from combat bonds | 1 927 753 447 cr |
Assassinations | 2 |
Profit from assassinations | 1 041 129 cr |
Highest single reward | 438 174 cr |
Skimmers killed | 96 |
Crime |
|
Fines issued | 490 |
Lifetime fines value | 171 504 cr |
Bounties received/earned | 64 |
Lifetime bounty value | 33 800 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 24 608 cr |
Commodities smuggled | 32 |
Average profit | 4 101 cr |
Highest single transaction | 5 280 cr |
Trading |
|
Market network | 51 |
Trading profit | 1 486 136 382 cr |
Commodities traded | 7 330 |
Average profit | 11 610 440 cr |
Highest single transaction | 419 710 620 cr |
Mining |
|
Profits from mining | 5 978 712 593 cr |
Minerals refined | 7 166 |
Materials collected | 12 597 |
Exploration |
|
Systems visited | 3 252 |
Profits from exploration | 236 735 593 cr |
Level 2 detailed scans | 15 934 |
Level 3 detailed scans | 15 934 |
Highest payout | 6 485 411 cr |
Total hyperspace distance | 133 588 ly |
Total hyperspace jumps | 4 443 |
Max distance from start | 11 103,89 ly |
Max distance from Sol | 11 142,35 ly |
Max distance from Colonia | 26 636,49 ly |
Approximate time played | 6W 6D 12H 52M |
Passengers |
|
Total bulk passengers delivered | 188 |
Total VIPs delivered | 0 |
Total delivered | 188 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 33 527 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 668 |
Grade 1 upgrades generated | 126 |
Grade 2 upgrades generated | 142 |
Grade 3 upgrades generated | 151 |
Grade 4 upgrades generated | 137 |
Grade 5 upgrades generated | 112 |
Multi-Crew |
|
Total time in multi-crew | 54M 35S |
Time in gunner role | 13S |
Time in fighter con role | 41M 51S |
Total credits accrued | 609 989 cr |