CMDR DothRah profile
(Beluga Liner)
Federation: Ensign
Empire: Serf
Balance |
|
---|---|
Current assets | 1 992 319 311 cr |
Credits spent on ships | 250 040 297 cr |
Credits spent on outfitting | 260 150 560 cr |
Credits spent on repairs | 2 353 242 cr |
Credits spent on fuel | 227 004 cr |
Credits spent on munitions | 301 938 cr |
Insurance claims | 6 |
Total claim costs | 17 111 274 cr |
Combat |
|
Bounties claimed | 275 |
Profit from bounties | 35 822 110 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 34 |
Profit from assassinations | 11 846 149 cr |
Highest single reward | 688 935 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 14 |
Lifetime fines value | 3 887 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 400 cr |
Highest bounty issued | 200 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 28 |
Trading profit | 715 421 352 cr |
Commodities traded | 82 753 |
Average profit | 2 416 964 cr |
Highest single transaction | 54 077 760 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 4 191 |
Exploration |
|
Systems visited | 3 392 |
Profits from exploration | 914 519 865 cr |
Level 2 detailed scans | 40 876 |
Level 3 detailed scans | 40 876 |
Highest payout | 12 984 876 cr |
Total hyperspace distance | 118 154 ly |
Total hyperspace jumps | 4 432 |
Max distance from start | 8 531,35 ly |
Max distance from Sol | 8 522,99 ly |
Max distance from Colonia | 28 227,16 ly |
Approximate time played | 3W 3D 2H 2M |
Passengers |
|
Total bulk passengers delivered | 755 |
Total VIPs delivered | 178 |
Total delivered | 933 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 350 359 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 206 |
Grade 1 upgrades generated | 80 |
Grade 2 upgrades generated | 74 |
Grade 3 upgrades generated | 22 |
Grade 4 upgrades generated | 19 |
Grade 5 upgrades generated | 11 |