CMDR Abstergi profile
Profile

Distances submitted:
0
Systems visited:
5 783
Systems discovered first:
1 480
Balance:
2 925 514 036 Cr
Ranks
Soldier
Compiler
Federation: Rear Admiral
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 10 908 836 199 cr |
Credits spent on ships | 1 047 459 897 cr |
Credits spent on outfitting | 2 381 640 362 cr |
Credits spent on repairs | 8 560 500 cr |
Credits spent on fuel | 387 477 cr |
Credits spent on munitions | 105 693 cr |
Insurance claims | 30 |
Total claim costs | 164 939 608 cr |
Combat |
|
Bounties claimed | 321 |
Profit from bounties | 34 912 737 cr |
Combat bonds | 10 |
Profit from combat bonds | 611 284 cr |
Assassinations | 4 |
Profit from assassinations | 483 562 cr |
Highest single reward | 624 100 cr |
Skimmers killed | 31 |
Crime |
|
Fines issued | 129 |
Lifetime fines value | 26 962 cr |
Bounties received/earned | 100 |
Lifetime bounty value | 108 300 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 260 536 cr |
Commodities smuggled | 107 |
Average profit | 65 134 cr |
Highest single transaction | 233 398 cr |
Trading |
|
Market network | 112 |
Trading profit | 12 328 912 046 cr |
Commodities traded | 222 513 |
Average profit | 27 096 510 cr |
Highest single transaction | 284 496 352 cr |
Mining |
|
Profits from mining | 110 976 341 cr |
Minerals refined | 1 725 |
Materials collected | 10 467 |
Exploration |
|
Systems visited | 4 633 |
Profits from exploration | 819 462 889 cr |
Level 2 detailed scans | 30 143 |
Level 3 detailed scans | 30 143 |
Highest payout | 13 738 268 cr |
Total hyperspace distance | 261 513 ly |
Total hyperspace jumps | 5 761 |
Max distance from start | 43 086,56 ly |
Max distance from Sol | 43 117,19 ly |
Max distance from Colonia | 26 844,50 ly |
Approximate time played | 4W 2D 18H 44M |
Passengers |
|
Total bulk passengers delivered | 2 022 |
Total VIPs delivered | 157 |
Total delivered | 2 179 |
Total ejected | 48 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 340 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 425 |
Grade 1 upgrades generated | 96 |
Grade 2 upgrades generated | 98 |
Grade 3 upgrades generated | 109 |
Grade 4 upgrades generated | 71 |
Grade 5 upgrades generated | 51 |
Crew |
|
Crew credits earned | 286 347 044 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 9H 37M 36S |
Time in gunner role | 20S |
Time in fighter con role | 41M 14S |
Total credits accrued | 2 484 369 cr |