CMDR Cloudfalldutchie profile
Federation: Rear Admiral
Empire: Count
Balance |
|
---|---|
Current assets | 6 788 032 055 cr |
Credits spent on ships | 805 544 437 cr |
Credits spent on outfitting | 1 711 637 791 cr |
Credits spent on repairs | 18 030 603 cr |
Credits spent on fuel | 290 942 cr |
Credits spent on munitions | 930 212 cr |
Insurance claims | 10 |
Total claim costs | 58 767 405 cr |
Combat |
|
Bounties claimed | 770 |
Profit from bounties | 172 605 007 cr |
Combat bonds | 218 |
Profit from combat bonds | 15 383 876 cr |
Assassinations | 57 |
Profit from assassinations | 32 017 823 cr |
Highest single reward | 1 542 950 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 75 |
Lifetime fines value | 2 342 549 cr |
Bounties received/earned | 68 |
Lifetime bounty value | 87 500 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 14 814 704 cr |
Commodities smuggled | 9 520 |
Average profit | 740 735 cr |
Highest single transaction | 1 335 056 cr |
Trading |
|
Market network | 73 |
Trading profit | 1 815 912 872 cr |
Commodities traded | 5 693 |
Average profit | 9 408 875 cr |
Highest single transaction | 114 925 270 cr |
Mining |
|
Profits from mining | 1 862 757 791 cr |
Minerals refined | 3 098 |
Materials collected | 9 317 |
Exploration |
|
Systems visited | 2 149 |
Profits from exploration | 54 780 415 cr |
Level 2 detailed scans | 5 752 |
Level 3 detailed scans | 5 751 |
Highest payout | 2 771 529 cr |
Total hyperspace distance | 86 137 ly |
Total hyperspace jumps | 3 283 |
Max distance from start | 5 483,29 ly |
Max distance from Sol | 5 506,85 ly |
Max distance from Colonia | 22 269,71 ly |
Approximate time played | 3W 17H 20M |
Passengers |
|
Total bulk passengers delivered | 3 |
Total VIPs delivered | 16 |
Total delivered | 19 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 93 |
Total profit | 19 278 666 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 176 |
Grade 1 upgrades generated | 247 |
Grade 2 upgrades generated | 232 |
Grade 3 upgrades generated | 262 |
Grade 4 upgrades generated | 213 |
Grade 5 upgrades generated | 222 |
Crew |
|
Crew credits earned | 129 190 191 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 17H 23M 55S |
Time in fighter con role | 3M 21S |