CMDR Smior profile

(Krait Phantom)

Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6 171 481 625 cr |
Credits spent on ships | 2 334 898 260 cr |
Credits spent on outfitting | 32 287 253 766 cr |
Credits spent on repairs | 22 451 045 cr |
Credits spent on fuel | 1 436 957 cr |
Credits spent on munitions | 7 760 867 cr |
Insurance claims | 77 |
Total claim costs | 245 799 667 cr |
Combat |
|
Bounties claimed | 7 724 |
Profit from bounties | 278 870 109 cr |
Combat bonds | 2 849 |
Profit from combat bonds | 80 059 675 cr |
Assassinations | 143 |
Profit from assassinations | 14 490 800 cr |
Highest single reward | 566 588 cr |
Skimmers killed | 192 |
Crime |
|
Fines issued | 195 |
Lifetime fines value | 1 141 474 cr |
Bounties received/earned | 284 |
Lifetime bounty value | 236 110 cr |
Highest bounty issued | 13 245 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 6 823 448 cr |
Commodities smuggled | 452 |
Average profit | 148 336 cr |
Highest single transaction | 2 358 264 cr |
Trading |
|
Market network | 319 |
Trading profit | 2 309 611 273 cr |
Commodities traded | 438 911 |
Average profit | 1 181 387 cr |
Highest single transaction | 394 886 144 cr |
Mining |
|
Profits from mining | 1 938 544 571 cr |
Minerals refined | 5 452 |
Materials collected | 35 113 |
Exploration |
|
Systems visited | 27 481 |
Profits from exploration | 2 175 512 990 cr |
Level 2 detailed scans | 16 153 |
Level 3 detailed scans | 314 268 |
Highest payout | 10 068 947 cr |
Total hyperspace distance | 1 281 555 ly |
Total hyperspace jumps | 34 133 |
Max distance from start | 32 849,99 ly |
Max distance from Sol | 32 875,63 ly |
Max distance from Colonia | 35 776,56 ly |
Approximate time played | 17W 3D 3H 50M |
Passengers |
|
Total bulk passengers delivered | 3 788 |
Total VIPs delivered | 659 |
Total delivered | 4 447 |
Total ejected | 89 |
Search and Rescue |
|
Total items rescued | 66 |
Total profit | 858 480 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2 652 |
Grade 1 upgrades generated | 483 |
Grade 2 upgrades generated | 274 |
Grade 3 upgrades generated | 438 |
Grade 4 upgrades generated | 497 |
Grade 5 upgrades generated | 960 |
Crew |
|
Crew credits earned | 508 486 693 cr |
Crew hired | 15 |
Crew fired | 9 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 8H 58M 46S |
Time in gunner role | 2H 18M 7S |
Time in fighter con role | 7M 34S |
Total credits accrued | 1 312 272 cr |
Total fines accrued | 1 256 233 cr |