CMDR Heavy Johnson profile

Profile
Commander name:
Current ship:
DSS Hope [278-DW]
(Asp Explorer)
 
Member since:
3.12.2016
 
Distances submitted:
397
 
Systems visited:
21 219
Systems discovered first:
14 363
 
Balance:
738 880 283 Cr
Ranks

24%

100%

100%

0%

Federation: Rear Admiral

8%

Empire: Duke

9%
Credits
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 4 038 858 851 cr
Credits spent on ships 639 331 703 cr
Credits spent on outfitting 2 795 130 767 cr
Credits spent on repairs 4 159 626 cr
Credits spent on fuel 218 637 cr
Credits spent on munitions 892 336 cr
Insurance claims 56
Total claim costs 15 930 746 cr

Combat

Bounties claimed 845
Profit from bounties 47 982 011 cr
Combat bonds 189
Profit from combat bonds 7 129 665 cr
Assassinations 0
Profit from assassinations 0 cr
Highest single reward 427 744 cr
Skimmers killed 24

Crime

Fines issued 97
Lifetime fines value 134 211 cr
Bounties received/earned 41
Lifetime bounty value 518 015 cr
Highest bounty issued 483 700 cr

Smuggling

Black market network 6
Black market profit 12 995 cr
Commodities smuggled 32
Average profit 2 166 cr
Highest single transaction 2 498 cr

Trading

Market network 73
Trading profit 3 963 657 159 cr
Commodities traded 24 592
Average profit 12 464 331 cr
Highest single transaction 799 762 432 cr

Mining

Profits from mining 3 414 237 900 cr
Minerals refined 5 513
Materials collected 17 194

Exploration

Systems visited 20 316
Profits from exploration 8 136 580 181 cr
Level 2 detailed scans 54 600
Level 3 detailed scans 175 267
Highest payout 50 730 546 cr
Total hyperspace distance 1 076 317 ly
Total hyperspace jumps 21 656
Max distance from start 65 590,23 ly
Max distance from Sol 65 647,34 ly
Max distance from Colonia 50 088,39 ly
Approximate time played 13W 6D 10H 12M

Passengers

Total bulk passengers delivered 0
Total VIPs delivered 21
Total delivered 21
Total ejected 5

Search and Rescue

Total items rescued 14
Total profit 17 816 cr
Total rescue transactions 3

Crafting

Number of engineers used 18
Number of upgrades generated 1 917
Grade 1 upgrades generated 774
Grade 2 upgrades generated 291
Grade 3 upgrades generated 307
Grade 4 upgrades generated 230
Grade 5 upgrades generated 315

Crew

Crew credits earned 12 482 219 cr
Crew hired 2
Crew fired 2

Multi-Crew

Total time in multi-crew 52M 13S
Time in gunner role 27M 43S