CMDR Denz_Seele profile
Profile

Commander name:
Current ship:
[DE-24F]
(Federal Corvette)
(Federal Corvette)
Member since:
26.11.2021
Distances submitted:
0
Systems visited:
1 861
Systems discovered first:
162

Ranks
Mostly Defenceless
Directionless
Federation: Rear Admiral
Empire: Baron
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 990 960 161 cr |
Credits spent on ships | 724 357 186 cr |
Credits spent on outfitting | 1 351 266 201 cr |
Credits spent on repairs | 8 204 054 cr |
Credits spent on fuel | 115 977 cr |
Credits spent on munitions | 851 679 cr |
Insurance claims | 10 |
Total claim costs | 247 894 731 cr |
Combat |
|
Bounties claimed | 409 |
Profit from bounties | 104 698 427 cr |
Combat bonds | 598 |
Profit from combat bonds | 110 925 804 cr |
Assassinations | 1 |
Profit from assassinations | 696 664 cr |
Highest single reward | 660 815 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 54 |
Lifetime fines value | 8 545 519 cr |
Bounties received/earned | 76 |
Lifetime bounty value | 198 400 cr |
Highest bounty issued | 126 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 27 |
Trading profit | 256 569 620 cr |
Commodities traded | 8 881 |
Average profit | 2 729 464 cr |
Highest single transaction | 49 877 850 cr |
Mining |
|
Profits from mining | 178 047 786 cr |
Minerals refined | 1 192 |
Materials collected | 5 590 |
Exploration |
|
Systems visited | 1 381 |
Profits from exploration | 54 797 122 cr |
Level 2 detailed scans | 3 287 |
Level 3 detailed scans | 3 287 |
Highest payout | 3 369 454 cr |
Total hyperspace distance | 79 524 ly |
Total hyperspace jumps | 1 883 |
Max distance from start | 25 884,13 ly |
Max distance from Sol | 25 915,82 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 1W 4D 4H 15M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1 961 |
Total delivered | 1 961 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 515 |
Grade 1 upgrades generated | 163 |
Grade 2 upgrades generated | 102 |
Grade 3 upgrades generated | 162 |
Grade 4 upgrades generated | 59 |
Grade 5 upgrades generated | 29 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 9M 44S |
Time in gunner role | 2H 7M 6S |