CMDR Q_Being profile

Profile
Commander name:
Current ship:
Go Big [QB-Big]
(Imperial Cutter)
 
Member since:
18.2.2022
 
Distances submitted:
0
 
Systems visited:
8 627
Systems discovered first:
188
Ranks

55%

100%

67%

Defenceless

0%

Ecologist

79%

0%

Federation: Rear Admiral

73%

Empire: Prince

62%
Flight log heatmap
Statistics

Balance

Current assets 8 085 734 751 cr
Credits spent on ships 551 303 106 cr
Credits spent on outfitting 1 104 228 444 cr
Credits spent on repairs 8 807 912 cr
Credits spent on fuel 679 711 cr
Credits spent on munitions 1 364 293 cr
Insurance claims 2
Total claim costs 81 089 cr

Combat

Bounties claimed 3 858
Profit from bounties 807 620 785 cr
Combat bonds 895
Profit from combat bonds 56 813 914 cr
Assassinations 0
Profit from assassinations 0 cr
Highest single reward 1 953 405 cr
Skimmers killed 0

Crime

Fines issued 25
Lifetime fines value 461 749 cr
Bounties received/earned 27
Lifetime bounty value 98 900 cr
Highest bounty issued 73 900 cr

Smuggling

Black market network 2
Black market profit 38 894 cr
Commodities smuggled 4
Average profit 12 965 cr
Highest single transaction 22 505 cr

Trading

Market network 309
Trading profit 7 305 015 269 cr
Commodities traded 434 458
Average profit 3 280 204 cr
Highest single transaction 219 961 368 cr

Mining

Profits from mining 886 550 690 cr
Minerals refined 13 335
Materials collected 25 052

Exploration

Systems visited 4 216
Profits from exploration 1 192 093 747 cr
Level 2 detailed scans 24 495
Level 3 detailed scans 24 494
Highest payout 20 916 731 cr
Total hyperspace distance 233 252 ly
Total hyperspace jumps 8 472
Max distance from start 5 127,39 ly
Max distance from Sol 5 144,72 ly
Max distance from Colonia 23 708,96 ly
Approximate time played 11W 2D 21H 6M

Passengers

Total bulk passengers delivered 3 267
Total VIPs delivered 9 233
Total delivered 12 500
Total ejected 0

Search and Rescue

Total items rescued 9
Total profit 232 181 cr
Total rescue transactions 7

Crafting

Number of engineers used 20
Number of upgrades generated 1 891
Grade 1 upgrades generated 268
Grade 2 upgrades generated 314
Grade 3 upgrades generated 424
Grade 4 upgrades generated 415
Grade 5 upgrades generated 470

Crew

Crew credits earned 52 359 673 cr
Crew hired 1
Crew fired 1