CMDR Deolyn Kaleigh profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 53 131 018 864 cr |
Credits spent on ships | 876 505 295 cr |
Credits spent on outfitting | 3 261 871 636 cr |
Credits spent on repairs | 21 347 192 cr |
Credits spent on fuel | 381 757 cr |
Credits spent on munitions | 896 271 cr |
Insurance claims | 17 |
Total claim costs | 199 669 636 cr |
Combat |
|
Bounties claimed | 481 |
Profit from bounties | 121 461 800 cr |
Combat bonds | 2 532 |
Profit from combat bonds | 189 843 107 cr |
Assassinations | 61 |
Profit from assassinations | 59 806 659 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 33 |
Lifetime fines value | 230 777 cr |
Bounties received/earned | 20 |
Lifetime bounty value | 68 850 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 317 079 cr |
Commodities smuggled | 21 |
Average profit | 317 079 cr |
Highest single transaction | 317 079 cr |
Trading |
|
Market network | 117 |
Trading profit | 9 235 070 465 cr |
Commodities traded | 345 165 |
Average profit | 9 098 592 cr |
Highest single transaction | 132 505 408 cr |
Mining |
|
Profits from mining | 15 018 555 996 cr |
Minerals refined | 473 |
Materials collected | 8 467 |
Exploration |
|
Systems visited | 2 542 |
Profits from exploration | 429 160 851 cr |
Level 2 detailed scans | 10 476 |
Level 3 detailed scans | 10 474 |
Highest payout | 16 355 839 cr |
Total hyperspace distance | 108 900 ly |
Total hyperspace jumps | 4 762 |
Max distance from start | 54 547,86 ly |
Max distance from Sol | 54 776,14 ly |
Max distance from Colonia | 32 854,09 ly |
Approximate time played | 5W 2D 4H 13M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 26 |
Total delivered | 26 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 607 260 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1 226 |
Grade 1 upgrades generated | 167 |
Grade 2 upgrades generated | 183 |
Grade 3 upgrades generated | 221 |
Grade 4 upgrades generated | 236 |
Grade 5 upgrades generated | 419 |