CMDR Air Chief Jim profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13 906 183 870 cr |
Credits spent on ships | 1 815 330 304 cr |
Credits spent on outfitting | 7 544 266 355 cr |
Credits spent on repairs | 87 589 315 cr |
Credits spent on fuel | 8 814 572 cr |
Credits spent on munitions | 12 146 709 cr |
Insurance claims | 73 |
Total claim costs | 536 810 615 cr |
Combat |
|
Bounties claimed | 5 802 |
Profit from bounties | 457 549 502 cr |
Combat bonds | 14 101 |
Profit from combat bonds | 370 190 881 cr |
Assassinations | 173 |
Profit from assassinations | 99 282 357 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 1 560 |
Crime |
|
Fines issued | 477 |
Lifetime fines value | 7 839 543 cr |
Bounties received/earned | 2 548 |
Lifetime bounty value | 10 380 020 cr |
Highest bounty issued | 2 432 100 cr |
Smuggling |
|
Black market network | 39 |
Black market profit | 45 833 345 cr |
Commodities smuggled | 25 032 |
Average profit | 416 667 cr |
Highest single transaction | 1 129 786 cr |
Trading |
|
Market network | 233 |
Trading profit | 3 144 240 235 cr |
Commodities traded | 533 251 |
Average profit | 247 092 cr |
Highest single transaction | 381 956 480 cr |
Mining |
|
Profits from mining | 2 380 230 830 cr |
Minerals refined | 14 383 |
Materials collected | 37 037 |
Exploration |
|
Systems visited | 17 531 |
Profits from exploration | 3 102 565 627 cr |
Level 2 detailed scans | 57 710 |
Level 3 detailed scans | 146 393 |
Highest payout | 13 848 880 cr |
Total hyperspace distance | 1 025 404 ly |
Total hyperspace jumps | 30 529 |
Max distance from start | 65 603,96 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 30W 1D 16H |
Passengers |
|
Total bulk passengers delivered | 2 446 |
Total VIPs delivered | 580 |
Total delivered | 3 026 |
Total ejected | 41 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2 800 |
Grade 1 upgrades generated | 473 |
Grade 2 upgrades generated | 284 |
Grade 3 upgrades generated | 515 |
Grade 4 upgrades generated | 548 |
Grade 5 upgrades generated | 980 |
Crew |
|
Crew credits earned | 1 721 941 927 cr |
Crew hired | 15 |
Crew fired | 5 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 6H 49M 9S |
Time in gunner role | 48M 20S |