CMDR Galadrim profile

Profile
Commander name:
Current ship:
Type-9 Heavy
 
Member since:
13.1.2017
 
Distances submitted:
0
 
Systems visited:
3 856
Systems discovered first:
1 413
Ranks

17%

19%

15%

Mostly Defenceless

42%

Mostly Directionless

4%

28%

Federation: Midshipman

44%

Empire: Duke

2%
Statistics

Balance

Current assets 2 911 240 669 cr
Credits spent on ships 932 038 757 cr
Credits spent on outfitting 1 826 512 228 cr
Credits spent on repairs 7 674 294 cr
Credits spent on fuel 233 625 cr
Credits spent on munitions 1 316 933 cr
Insurance claims 39
Total claim costs 125 277 873 cr

Combat

Bounties claimed 706
Profit from bounties 28 543 790 cr
Combat bonds 674
Profit from combat bonds 53 247 979 cr
Assassinations 60
Profit from assassinations 20 374 015 cr
Highest single reward 1 000 000 cr
Skimmers killed 43

Crime

Fines issued 124
Lifetime fines value 322 849 cr
Bounties received/earned 88
Lifetime bounty value 324 100 cr
Highest bounty issued 10 000 cr

Smuggling

Black market network 9
Black market profit 1 272 462 cr
Commodities smuggled 592
Average profit 53 019 cr
Highest single transaction 1 188 960 cr

Trading

Market network 84
Trading profit 2 265 299 646 cr
Commodities traded 69 047
Average profit 4 356 345 cr
Highest single transaction 758 533 560 cr

Mining

Profits from mining 2 100 855 833 cr
Minerals refined 4 458
Materials collected 11 780

Exploration

Systems visited 4 894
Profits from exploration 141 975 857 cr
Level 2 detailed scans 5 893
Level 3 detailed scans 13 110
Highest payout 8 005 477 cr
Total hyperspace distance 220 802 ly
Total hyperspace jumps 6 113
Max distance from start 25 843,92 ly
Max distance from Sol 13 999,98 ly
Max distance from Colonia 23 672,41 ly
Approximate time played 5W 7H 34M

Passengers

Total bulk passengers delivered 175
Total VIPs delivered 53
Total delivered 228
Total ejected 15

Search and Rescue

Total items rescued 3
Total profit 35 844 cr
Total rescue transactions 2

Crafting

Number of engineers used 9
Number of upgrades generated 843
Grade 1 upgrades generated 322
Grade 2 upgrades generated 196
Grade 3 upgrades generated 192
Grade 4 upgrades generated 98
Grade 5 upgrades generated 35

Crew

Crew credits earned 176 132 151 cr
Crew hired 1
Crew lost 2

Multi-Crew

Total time in multi-crew 15H 13M 54S
Time in gunner role 29M 38S
Time in fighter con role 50M 48S
Total credits accrued 2 377 508 cr