CMDR JCCarven profile
(Type-9 Heavy)
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 13 283 649 363 cr |
Credits spent on ships | 937 826 922 cr |
Credits spent on outfitting | 2 197 015 837 cr |
Credits spent on repairs | 7 545 859 cr |
Credits spent on fuel | 514 547 cr |
Credits spent on munitions | 2 388 437 cr |
Insurance claims | 47 |
Total claim costs | 190 374 485 cr |
Combat |
|
Bounties claimed | 2 081 |
Profit from bounties | 55 128 606 cr |
Combat bonds | 45 |
Profit from combat bonds | 17 423 172 cr |
Assassinations | 141 |
Profit from assassinations | 27 856 275 cr |
Highest single reward | 1 415 980 cr |
Skimmers killed | 56 |
Crime |
|
Fines issued | 259 |
Lifetime fines value | 101 739 cr |
Bounties received/earned | 356 |
Lifetime bounty value | 377 000 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 101 360 cr |
Commodities smuggled | 6 |
Average profit | 50 680 cr |
Highest single transaction | 90 155 cr |
Trading |
|
Market network | 37 |
Trading profit | 1 136 575 467 cr |
Commodities traded | 38 690 |
Average profit | 5 888 992 cr |
Highest single transaction | 217 659 568 cr |
Mining |
|
Profits from mining | 843 007 602 cr |
Minerals refined | 3 900 |
Materials collected | 6 530 |
Exploration |
|
Systems visited | 5 519 |
Profits from exploration | 921 335 715 cr |
Level 2 detailed scans | 32 470 |
Level 3 detailed scans | 32 470 |
Highest payout | 14 429 082 cr |
Total hyperspace distance | 190 748 ly |
Total hyperspace jumps | 6 729 |
Max distance from start | 65 503,25 ly |
Max distance from Sol | 65 604,91 ly |
Max distance from Colonia | 46 511,16 ly |
Approximate time played | 12W 3D 1H 3M |
Passengers |
|
Total bulk passengers delivered | 8 352 |
Total VIPs delivered | 124 |
Total delivered | 8 476 |
Total ejected | 165 |
Search and Rescue |
|
Total items rescued | 108 |
Total profit | 8 289 136 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 750 |
Grade 1 upgrades generated | 224 |
Grade 2 upgrades generated | 141 |
Grade 3 upgrades generated | 168 |
Grade 4 upgrades generated | 124 |
Grade 5 upgrades generated | 93 |
Crew |
|
Crew credits earned | 423 367 858 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 9M 24S |