CMDR Taneth profile
(Dolphin)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 17 414 304 922 cr |
Credits spent on ships | 1 802 474 546 cr |
Credits spent on outfitting | 5 745 913 144 cr |
Credits spent on repairs | 44 242 040 cr |
Credits spent on fuel | 711 838 cr |
Credits spent on munitions | 6 435 529 cr |
Insurance claims | 120 |
Total claim costs | 1 500 979 225 cr |
Combat |
|
Bounties claimed | 2 069 |
Profit from bounties | 460 046 812 cr |
Combat bonds | 1 975 |
Profit from combat bonds | 5 771 369 486 cr |
Assassinations | 24 |
Profit from assassinations | 19 572 223 cr |
Highest single reward | 1 594 197 cr |
Skimmers killed | 124 |
Crime |
|
Fines issued | 125 |
Lifetime fines value | 4 162 509 cr |
Bounties received/earned | 75 |
Lifetime bounty value | 98 100 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 8 644 cr |
Commodities smuggled | 1 |
Average profit | 8 644 cr |
Highest single transaction | 8 644 cr |
Trading |
|
Market network | 58 |
Trading profit | 1 396 099 494 cr |
Commodities traded | 67 929 |
Average profit | 4 106 175 cr |
Highest single transaction | 88 039 237 cr |
Mining |
|
Profits from mining | 352 233 009 cr |
Minerals refined | 1 618 |
Materials collected | 34 224 |
Exploration |
|
Systems visited | 9 913 |
Profits from exploration | 3 643 246 622 cr |
Level 2 detailed scans | 72 577 |
Level 3 detailed scans | 72 575 |
Highest payout | 18 416 106 cr |
Total hyperspace distance | 585 793 ly |
Total hyperspace jumps | 13 525 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 10W 6D 11H 40M |
Passengers |
|
Total bulk passengers delivered | 4 272 |
Total VIPs delivered | 106 |
Total delivered | 4 378 |
Total ejected | 224 |
Search and Rescue |
|
Total items rescued | 87 |
Total profit | 2 969 359 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 4 781 |
Grade 1 upgrades generated | 532 |
Grade 2 upgrades generated | 578 |
Grade 3 upgrades generated | 795 |
Grade 4 upgrades generated | 874 |
Grade 5 upgrades generated | 2 002 |
Crew |
|
Crew credits earned | 5 395 811 612 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 14H 5M 39S |
Time in gunner role | 16M 46S |
Time in fighter con role | 11M 13S |