CMDR Crasg profile
Profile

Distances submitted:
0
Systems visited:
5 683
Systems discovered first:
402
Ranks
Warrior
Compiler
Federation: Lieutenant
Empire: Baron
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 14 570 929 038 cr |
Credits spent on ships | 1 659 400 762 cr |
Credits spent on outfitting | 2 380 351 491 cr |
Credits spent on repairs | 19 469 041 cr |
Credits spent on fuel | 503 626 cr |
Credits spent on munitions | 2 055 170 cr |
Insurance claims | 79 |
Total claim costs | 269 047 737 cr |
Combat |
|
Bounties claimed | 1 930 |
Profit from bounties | 431 061 821 cr |
Combat bonds | 587 |
Profit from combat bonds | 2 436 215 132 cr |
Assassinations | 20 |
Profit from assassinations | 25 194 345 cr |
Highest single reward | 1 457 300 cr |
Skimmers killed | 86 |
Crime |
|
Fines issued | 423 |
Lifetime fines value | 93 600 cr |
Bounties received/earned | 2 066 |
Lifetime bounty value | 43 418 800 cr |
Highest bounty issued | 1 945 200 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 425 467 cr |
Commodities smuggled | 41 |
Average profit | 22 393 cr |
Highest single transaction | 121 709 cr |
Trading |
|
Market network | 89 |
Trading profit | 2 283 763 337 cr |
Commodities traded | 79 661 |
Average profit | 2 649 377 cr |
Highest single transaction | 950 178 304 cr |
Mining |
|
Profits from mining | 462 861 018 cr |
Minerals refined | 1 936 |
Materials collected | 9 813 |
Exploration |
|
Systems visited | 4 557 |
Profits from exploration | 297 006 644 cr |
Level 2 detailed scans | 16 166 |
Level 3 detailed scans | 16 165 |
Highest payout | 7 714 120 cr |
Total hyperspace distance | 284 568 ly |
Total hyperspace jumps | 6 300 |
Max distance from start | 68 937,28 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 645,79 ly |
Approximate time played | 10W 6D 14H 52M |
Passengers |
|
Total bulk passengers delivered | 301 |
Total VIPs delivered | 11 |
Total delivered | 312 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 57 |
Total profit | 1 199 700 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 2 217 |
Grade 1 upgrades generated | 358 |
Grade 2 upgrades generated | 475 |
Grade 3 upgrades generated | 618 |
Grade 4 upgrades generated | 456 |
Grade 5 upgrades generated | 310 |
Crew |
|
Crew credits earned | 543 888 357 cr |
Crew hired | 8 |
Crew fired | 7 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 10H 22M 7S |
Time in gunner role | 4M 32S |
Time in fighter con role | 14M 10S |
Total credits accrued | 2 409 266 cr |