CMDR Adrasid profile
Profile
Commander name:
Current ship:
EXPENSIVE SPACE DRILL [LASERS]
(Imperial Cutter)
(Imperial Cutter)
Member since:
9.5.2023
Distances submitted:
0
Systems visited:
4 910
Systems discovered first:
300
Balance:
4 217 969 135 Cr
Ranks
Soldier
Ecologist
Federation: Rear Admiral
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
|---|---|
| Current assets | 12 398 106 464 cr |
| Credits spent on ships | 1 174 103 147 cr |
| Credits spent on outfitting | 3 542 139 333 cr |
| Credits spent on repairs | 15 705 741 cr |
| Credits spent on fuel | 359 789 cr |
| Credits spent on munitions | 690 817 cr |
| Insurance claims | 9 |
| Total claim costs | 108 577 705 cr |
Combat |
|
| Bounties claimed | 938 |
| Profit from bounties | 150 245 293 cr |
| Combat bonds | 166 |
| Profit from combat bonds | 105 630 000 cr |
| Assassinations | 0 |
| Profit from assassinations | 0 cr |
| Highest single reward | 1 605 400 cr |
| Skimmers killed | 0 |
Crime |
|
| Fines issued | 17 |
| Lifetime fines value | 124 911 cr |
| Bounties received/earned | 9 |
| Lifetime bounty value | 375 800 cr |
| Highest bounty issued | 348 200 cr |
Smuggling |
|
| Black market network | 5 |
| Black market profit | 8 866 cr |
| Commodities smuggled | 5 |
| Average profit | 1 773 cr |
| Highest single transaction | 2 634 cr |
Trading |
|
| Market network | 30 |
| Trading profit | 7 996 620 589 cr |
| Commodities traded | 60 583 |
| Average profit | 57 529 645 cr |
| Highest single transaction | 490 382 080 cr |
Mining |
|
| Profits from mining | 5 098 898 006 cr |
| Minerals refined | 6 931 |
| Materials collected | 10 263 |
Exploration |
|
| Systems visited | 3 096 |
| Profits from exploration | 231 617 209 cr |
| Level 2 detailed scans | 8 731 |
| Level 3 detailed scans | 8 730 |
| Highest payout | 11 183 390 cr |
| Total hyperspace distance | 334 975 ly |
| Total hyperspace jumps | 4 769 |
| Max distance from start | 65 616,70 ly |
| Max distance from Sol | 65 647,34 ly |
| Max distance from Colonia | 46 528,88 ly |
| Approximate time played | 4W 2D 22H 19M |
Passengers |
|
| Total bulk passengers delivered | 848 |
| Total VIPs delivered | 5 488 |
| Total delivered | 6 336 |
| Total ejected | 0 |
Crafting |
|
| Number of engineers used | 18 |
| Number of upgrades generated | 1 673 |
| Grade 1 upgrades generated | 314 |
| Grade 2 upgrades generated | 349 |
| Grade 3 upgrades generated | 517 |
| Grade 4 upgrades generated | 241 |
| Grade 5 upgrades generated | 252 |
Crew |
|
| Crew credits earned | 224 869 198 cr |
| Crew hired | 11 |
| Crew fired | 11 |
| Crew lost | 1 |
Multi-Crew |
|
| Total time in multi-crew | 6H 29M 13S |
| Time in gunner role | 6M 48S |