CMDR XenialXylomancer profile

Profile
Commander name:
Current ship:
Handelaar [H-0784]
(Imperial Cutter)
 
Member since:
4.6.2023
 
Distances submitted:
0
 
Systems visited:
4 544
Systems discovered first:
1 268
 
Balance:
4 046 008 832 Cr
Ranks

41%

44%

52%

Soldier

31%

Elite

13%

0%

Federation: Rear Admiral

10%

Empire: Duke

55%
Flight log heatmap
Statistics

Balance

Current assets 11 123 812 189 cr
Credits spent on ships 3 175 875 957 cr
Credits spent on outfitting 3 871 362 401 cr
Credits spent on repairs 60 942 775 cr
Credits spent on fuel 555 455 cr
Credits spent on munitions 2 446 310 cr
Insurance claims 213
Total claim costs 883 530 094 cr

Combat

Bounties claimed 1 176
Profit from bounties 265 368 384 cr
Combat bonds 699
Profit from combat bonds 389 480 230 cr
Assassinations 537
Profit from assassinations 626 768 419 cr
Highest single reward 1 000 000 cr
Skimmers killed 49

Crime

Fines issued 282
Lifetime fines value 231 130 cr
Bounties received/earned 574
Lifetime bounty value 490 000 cr
Highest bounty issued 10 000 cr

Smuggling

Black market network 5
Black market profit 69 174 352 cr
Commodities smuggled 310
Average profit 9 882 050 cr
Highest single transaction 25 157 216 cr

Trading

Market network 54
Trading profit 2 355 948 683 cr
Commodities traded 94 580
Average profit 11 838 938 cr
Highest single transaction 193 649 776 cr

Mining

Profits from mining 3 388 428 990 cr
Minerals refined 8 256
Materials collected 10 633

Exploration

Systems visited 7 766
Profits from exploration 795 094 664 cr
Level 2 detailed scans 36 757
Level 3 detailed scans 36 757
Highest payout 12 961 941 cr
Total hyperspace distance 555 110 ly
Total hyperspace jumps 11 665
Max distance from start 65 248,48 ly
Max distance from Sol 57 115,91 ly
Max distance from Colonia 42 078,77 ly
Approximate time played 19W 2D 20H 28M

Search and Rescue

Total items rescued 1
Total profit 2 102 cr
Total rescue transactions 1

Crafting

Number of engineers used 6
Number of upgrades generated 700
Grade 1 upgrades generated 120
Grade 2 upgrades generated 132
Grade 3 upgrades generated 159
Grade 4 upgrades generated 152
Grade 5 upgrades generated 137

Crew

Crew hired 2
Crew fired 2

Multi-Crew

Total time in multi-crew 6H 4M 35S