CMDR TornadoGc profile
(Anaconda)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 11 280 240 115 cr |
Credits spent on ships | 234 287 166 cr |
Credits spent on outfitting | 694 712 456 cr |
Credits spent on repairs | 8 292 761 cr |
Credits spent on fuel | 154 023 cr |
Credits spent on munitions | 349 627 cr |
Insurance claims | 21 |
Total claim costs | 226 526 139 cr |
Combat |
|
Bounties claimed | 219 |
Profit from bounties | 52 476 271 cr |
Combat bonds | 1 124 |
Profit from combat bonds | 88 041 015 cr |
Assassinations | 9 |
Profit from assassinations | 6 557 613 cr |
Highest single reward | 1 844 639 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 44 |
Lifetime fines value | 130 921 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 12 650 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 1 013 600 cr |
Commodities smuggled | 200 |
Average profit | 1 013 600 cr |
Highest single transaction | 1 013 600 cr |
Trading |
|
Market network | 40 |
Trading profit | 340 338 094 cr |
Commodities traded | 79 003 |
Average profit | 1 060 243 cr |
Highest single transaction | 8 846 968 cr |
Mining |
|
Profits from mining | 818 068 841 cr |
Minerals refined | 0 |
Materials collected | 11 991 |
Exploration |
|
Systems visited | 1 101 |
Profits from exploration | 235 273 972 cr |
Level 2 detailed scans | 13 057 |
Level 3 detailed scans | 13 057 |
Highest payout | 8 913 484 cr |
Total hyperspace distance | 52 543 ly |
Total hyperspace jumps | 2 208 |
Max distance from start | 22 457,34 ly |
Max distance from Sol | 22 461,76 ly |
Max distance from Colonia | 42 977,31 ly |
Approximate time played | 3W 4D 19H 38M |
Passengers |
|
Total bulk passengers delivered | 5 075 |
Total VIPs delivered | 4 |
Total delivered | 5 079 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 175 |
Total profit | 3 682 437 cr |
Total rescue transactions | 27 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 262 |
Grade 1 upgrades generated | 36 |
Grade 2 upgrades generated | 48 |
Grade 3 upgrades generated | 69 |
Grade 4 upgrades generated | 52 |
Grade 5 upgrades generated | 57 |