CMDR Varonica profile
(Type-6 Transporter)
Federation: Post Captain
Empire: Outsider
Balance |
|
---|---|
Current assets | 43 278 357 216 cr |
Credits spent on ships | 302 357 374 cr |
Credits spent on outfitting | 486 301 404 cr |
Credits spent on repairs | 3 997 028 cr |
Credits spent on fuel | 470 780 cr |
Credits spent on munitions | 371 039 cr |
Insurance claims | 50 |
Total claim costs | 99 784 607 cr |
Combat |
|
Bounties claimed | 289 |
Profit from bounties | 15 317 333 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 11 |
Profit from assassinations | 1 953 752 cr |
Highest single reward | 819 642 cr |
Skimmers killed | 91 |
Crime |
|
Fines issued | 91 |
Lifetime fines value | 4 409 673 cr |
Bounties received/earned | 60 |
Lifetime bounty value | 135 535 cr |
Highest bounty issued | 14 965 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 8 704 714 cr |
Commodities smuggled | 5 492 |
Average profit | 202 435 cr |
Highest single transaction | 1 381 604 cr |
Trading |
|
Market network | 426 |
Trading profit | 622 993 704 cr |
Commodities traded | 116 170 |
Average profit | 583 874 cr |
Highest single transaction | 22 726 708 cr |
Mining |
|
Profits from mining | 74 709 827 cr |
Minerals refined | 1 998 |
Materials collected | 21 741 |
Exploration |
|
Systems visited | 61 210 |
Profits from exploration | 21 328 257 070 cr |
Level 2 detailed scans | 628 857 |
Level 3 detailed scans | 735 374 |
Highest payout | 23 333 793 cr |
Total hyperspace distance | 2 810 730 ly |
Total hyperspace jumps | 65 521 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 51W 3D 18H 29M |
Search and Rescue |
|
Total items rescued | 131 |
Total profit | 3 839 171 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 769 |
Grade 1 upgrades generated | 318 |
Grade 2 upgrades generated | 102 |
Grade 3 upgrades generated | 123 |
Grade 4 upgrades generated | 114 |
Grade 5 upgrades generated | 112 |
Multi-Crew |
|
Total time in multi-crew | 56M 7S |
Time in gunner role | 10M 46S |
Time in fighter con role | 27M 34S |