CMDR Sigurd profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 3 640 735 762 cr |
Credits spent on ships | 1 271 195 750 cr |
Credits spent on outfitting | 3 751 628 060 cr |
Credits spent on repairs | 20 748 149 cr |
Credits spent on fuel | 1 423 943 cr |
Credits spent on munitions | 7 152 283 cr |
Insurance claims | 45 |
Total claim costs | 104 167 113 cr |
Combat |
|
Bounties claimed | 8 413 |
Profit from bounties | 563 151 008 cr |
Combat bonds | 5 131 |
Profit from combat bonds | 183 570 797 cr |
Assassinations | 56 |
Profit from assassinations | 36 609 603 cr |
Highest single reward | 346 072 cr |
Skimmers killed | 163 |
Crime |
|
Fines issued | 370 |
Lifetime fines value | 568 116 cr |
Bounties received/earned | 708 |
Lifetime bounty value | 1 698 770 cr |
Highest bounty issued | 27 030 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 5 382 950 cr |
Commodities smuggled | 1 041 |
Average profit | 96 124 cr |
Highest single transaction | 1 852 158 cr |
Trading |
|
Market network | 147 |
Trading profit | 12 082 183 831 cr |
Commodities traded | 54 191 |
Average profit | 12 443 032 cr |
Highest single transaction | 808 689 664 cr |
Mining |
|
Profits from mining | 12 032 563 000 cr |
Minerals refined | 12 284 |
Materials collected | 16 934 |
Exploration |
|
Systems visited | 8 486 |
Profits from exploration | 232 318 760 cr |
Level 2 detailed scans | 24 711 |
Level 3 detailed scans | 126 265 |
Highest payout | 11 233 819 cr |
Total hyperspace distance | 389 324 ly |
Total hyperspace jumps | 14 807 |
Max distance from start | 25 970,73 ly |
Approximate time played | 14W 13H 55M |
Passengers |
|
Total bulk passengers delivered | 55 |
Total VIPs delivered | 544 |
Total delivered | 599 |
Total ejected | 26 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 507 |
Grade 1 upgrades generated | 165 |
Grade 2 upgrades generated | 158 |
Grade 3 upgrades generated | 277 |
Grade 4 upgrades generated | 333 |
Grade 5 upgrades generated | 574 |
Crew |
|
Crew credits earned | 567 524 043 cr |
Crew hired | 13 |
Crew fired | 11 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 10H 7M 13S |
Time in gunner role | 1H 32M 30S |