CMDR james1979 profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 5 710 089 980 cr |
Credits spent on ships | 1 699 986 572 cr |
Credits spent on outfitting | 4 628 479 201 cr |
Credits spent on repairs | 26 173 263 cr |
Credits spent on fuel | 1 221 412 cr |
Credits spent on munitions | 4 959 406 cr |
Insurance claims | 32 |
Total claim costs | 113 183 408 cr |
Combat |
|
Bounties claimed | 1 433 |
Profit from bounties | 42 276 062 cr |
Combat bonds | 1 623 |
Profit from combat bonds | 43 715 128 cr |
Assassinations | 4 |
Profit from assassinations | 5 548 862 cr |
Highest single reward | 519 600 cr |
Skimmers killed | 229 |
Crime |
|
Fines issued | 254 |
Lifetime fines value | 2 673 707 cr |
Bounties received/earned | 243 |
Lifetime bounty value | 548 030 cr |
Highest bounty issued | 85 000 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 2 426 350 cr |
Commodities smuggled | 1 685 |
Average profit | 15 454 cr |
Highest single transaction | 464 400 cr |
Trading |
|
Market network | 287 |
Trading profit | 13 090 993 556 cr |
Commodities traded | 62 946 |
Average profit | 7 305 242 cr |
Highest single transaction | 1 187 269 920 cr |
Mining |
|
Profits from mining | 11 950 945 888 cr |
Minerals refined | 25 869 |
Materials collected | 25 997 |
Exploration |
|
Systems visited | 21 609 |
Profits from exploration | 829 469 860 cr |
Level 2 detailed scans | 31 400 |
Level 3 detailed scans | 62 166 |
Highest payout | 4 651 319 cr |
Total hyperspace distance | 968 060 ly |
Total hyperspace jumps | 26 158 |
Max distance from start | 60 636,36 ly |
Max distance from Sol | 60 649,07 ly |
Max distance from Colonia | 40 842,44 ly |
Approximate time played | 17W 1D 10H 43M |
Passengers |
|
Total bulk passengers delivered | 1 161 |
Total VIPs delivered | 1 879 |
Total delivered | 3 040 |
Total ejected | 150 |
Search and Rescue |
|
Total items rescued | 54 |
Total profit | 1 017 117 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2 117 |
Grade 1 upgrades generated | 672 |
Grade 2 upgrades generated | 386 |
Grade 3 upgrades generated | 436 |
Grade 4 upgrades generated | 346 |
Grade 5 upgrades generated | 277 |
Crew |
|
Crew credits earned | 125 116 941 cr |
Crew hired | 13 |
Crew fired | 9 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 20H 17M 53S |
Time in gunner role | 2M 10S |
Time in fighter con role | 1M 40S |