CMDR Jack Schitt profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 347 819 525 cr |
Credits spent on ships | 861 312 345 cr |
Credits spent on outfitting | 1 712 214 910 cr |
Credits spent on repairs | 4 646 358 cr |
Credits spent on fuel | 492 437 cr |
Credits spent on munitions | 459 654 cr |
Insurance claims | 17 |
Total claim costs | 32 303 452 cr |
Combat |
|
Bounties claimed | 2 805 |
Profit from bounties | 105 465 479 cr |
Combat bonds | 107 |
Profit from combat bonds | 3 139 350 cr |
Assassinations | 74 |
Profit from assassinations | 68 782 658 cr |
Highest single reward | 662 100 cr |
Skimmers killed | 198 |
Crime |
|
Fines issued | 146 |
Lifetime fines value | 92 704 cr |
Bounties received/earned | 178 |
Lifetime bounty value | 134 210 cr |
Highest bounty issued | 11 415 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 622 114 cr |
Commodities smuggled | 85 |
Average profit | 18 852 cr |
Highest single transaction | 171 377 cr |
Trading |
|
Market network | 129 |
Trading profit | 1 324 973 111 cr |
Commodities traded | 70 793 |
Average profit | 1 307 970 cr |
Highest single transaction | 210 761 961 cr |
Mining |
|
Profits from mining | 1 225 542 054 cr |
Minerals refined | 3 448 |
Materials collected | 14 248 |
Exploration |
|
Systems visited | 3 806 |
Profits from exploration | 39 016 355 cr |
Level 2 detailed scans | 4 667 |
Level 3 detailed scans | 2 259 |
Highest payout | 500 708 cr |
Total hyperspace distance | 167 996 ly |
Total hyperspace jumps | 6 572 |
Max distance from start | 5 194,57 ly |
Max distance from Sol | 5 260,69 ly |
Max distance from Colonia | 22 791,04 ly |
Approximate time played | 5W 3D 12H 15M |
Passengers |
|
Total bulk passengers delivered | 7 374 |
Total VIPs delivered | 703 |
Total delivered | 8 077 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 30 |
Total profit | 221 383 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 892 |
Grade 1 upgrades generated | 266 |
Grade 2 upgrades generated | 94 |
Grade 3 upgrades generated | 170 |
Grade 4 upgrades generated | 143 |
Grade 5 upgrades generated | 219 |
Crew |
|
Crew credits earned | 3 362 296 cr |
Crew hired | 1 |
Crew fired | 1 |