CMDR Kai Calimatinus profile
(Beluga Liner)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 1 255 431 082 cr |
Credits spent on ships | 2 517 542 868 cr |
Credits spent on outfitting | 5 472 610 162 cr |
Credits spent on repairs | 15 599 502 cr |
Credits spent on fuel | 322 360 cr |
Credits spent on munitions | 2 354 318 cr |
Insurance claims | 65 |
Total claim costs | 108 038 739 cr |
Combat |
|
Bounties claimed | 2 462 |
Profit from bounties | 81 100 948 cr |
Combat bonds | 1 397 |
Profit from combat bonds | 41 311 449 cr |
Assassinations | 20 |
Profit from assassinations | 11 131 783 cr |
Highest single reward | 338 647 cr |
Skimmers killed | 29 |
Crime |
|
Fines issued | 412 |
Lifetime fines value | 5 224 490 cr |
Bounties received/earned | 613 |
Lifetime bounty value | 1 511 880 cr |
Highest bounty issued | 12 760 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 6 087 459 cr |
Commodities smuggled | 2 846 |
Average profit | 253 644 cr |
Highest single transaction | 978 120 cr |
Trading |
|
Market network | 148 |
Trading profit | 134 687 313 cr |
Commodities traded | 25 428 |
Average profit | 163 060 cr |
Highest single transaction | 17 402 112 cr |
Mining |
|
Profits from mining | 62 168 823 cr |
Minerals refined | 3 373 |
Materials collected | 20 119 |
Exploration |
|
Systems visited | 6 049 |
Profits from exploration | 82 082 896 cr |
Level 2 detailed scans | 2 649 |
Level 3 detailed scans | 11 625 |
Highest payout | 1 806 510 cr |
Total hyperspace distance | 265 409 ly |
Total hyperspace jumps | 8 531 |
Max distance from start | 65 299,19 ly |
Max distance from Sol | 65 356,04 ly |
Max distance from Colonia | 46 326,45 ly |
Approximate time played | 12W 3D 22H 23M |
Passengers |
|
Total bulk passengers delivered | 4 446 |
Total VIPs delivered | 757 |
Total delivered | 5 203 |
Total ejected | 287 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 73 888 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2 131 |
Grade 1 upgrades generated | 1 133 |
Grade 2 upgrades generated | 264 |
Grade 3 upgrades generated | 304 |
Grade 4 upgrades generated | 208 |
Grade 5 upgrades generated | 222 |
Crew |
|
Crew credits earned | 131 380 162 cr |
Crew hired | 8 |
Crew fired | 7 |
Multi-Crew |
|
Total time in multi-crew | 8H 6M 56S |
Time in gunner role | 2H 13M 33S |
Time in fighter con role | 1H 41M 21S |
Total credits accrued | 1 860 630 cr |