CMDR de Koning profile
(Mamba)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9 246 416 025 cr |
Credits spent on ships | 2 033 858 864 cr |
Credits spent on outfitting | 4 977 055 551 cr |
Credits spent on repairs | 40 019 746 cr |
Credits spent on fuel | 1 181 699 cr |
Credits spent on munitions | 4 342 465 cr |
Insurance claims | 40 |
Total claim costs | 188 378 091 cr |
Combat |
|
Bounties claimed | 3 368 |
Profit from bounties | 207 649 573 cr |
Combat bonds | 961 |
Profit from combat bonds | 30 835 030 cr |
Assassinations | 598 |
Profit from assassinations | 96 572 047 cr |
Highest single reward | 1 443 835 cr |
Skimmers killed | 177 |
Crime |
|
Fines issued | 1 204 |
Lifetime fines value | 12 722 669 cr |
Bounties received/earned | 1 605 |
Lifetime bounty value | 12 247 865 cr |
Highest bounty issued | 1 144 900 cr |
Smuggling |
|
Black market network | 77 |
Black market profit | 22 101 124 cr |
Commodities smuggled | 8 908 |
Average profit | 80 956 cr |
Highest single transaction | 2 674 668 cr |
Trading |
|
Market network | 810 |
Trading profit | 529 105 849 cr |
Commodities traded | 360 122 |
Average profit | 147 383 cr |
Highest single transaction | 6 847 100 cr |
Mining |
|
Profits from mining | 9 056 103 cr |
Minerals refined | 241 |
Materials collected | 30 839 |
Exploration |
|
Systems visited | 6 163 |
Profits from exploration | 587 048 072 cr |
Level 2 detailed scans | 40 288 |
Level 3 detailed scans | 39 320 |
Highest payout | 16 625 938 cr |
Total hyperspace distance | 219 417 ly |
Total hyperspace jumps | 11 962 |
Max distance from start | 12 201,48 ly |
Max distance from Sol | 12 261,37 ly |
Max distance from Colonia | 27 340,37 ly |
Approximate time played | 15W 2D 6H 20M |
Passengers |
|
Total bulk passengers delivered | 1 227 |
Total VIPs delivered | 95 |
Total delivered | 1 322 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 104 |
Total profit | 2 441 122 cr |
Total rescue transactions | 33 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 356 |
Grade 1 upgrades generated | 266 |
Grade 2 upgrades generated | 248 |
Grade 3 upgrades generated | 296 |
Grade 4 upgrades generated | 254 |
Grade 5 upgrades generated | 292 |
Crew |
|
Crew credits earned | 41 365 051 cr |
Crew hired | 16 |
Crew fired | 15 |