CMDR Michishi profile
(Krait MkII)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 1 684 967 093 cr |
Credits spent on ships | 238 617 226 cr |
Credits spent on outfitting | 369 994 527 cr |
Credits spent on repairs | 1 684 892 cr |
Credits spent on fuel | 305 183 cr |
Credits spent on munitions | 134 568 cr |
Insurance claims | 13 |
Total claim costs | 10 959 622 cr |
Combat |
|
Bounties claimed | 982 |
Profit from bounties | 29 516 995 cr |
Combat bonds | 30 |
Profit from combat bonds | 1 127 000 cr |
Assassinations | 2 |
Profit from assassinations | 22 829 cr |
Highest single reward | 246 440 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 26 |
Lifetime fines value | 23 201 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 6 100 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 59 446 cr |
Commodities smuggled | 22 |
Average profit | 9 908 cr |
Highest single transaction | 23 072 cr |
Trading |
|
Market network | 61 |
Trading profit | 27 841 877 cr |
Commodities traded | 17 550 |
Average profit | 95 023 cr |
Highest single transaction | 1 390 164 cr |
Mining |
|
Profits from mining | 4 005 142 cr |
Minerals refined | 577 |
Materials collected | 5 463 |
Exploration |
|
Systems visited | 4 690 |
Profits from exploration | 348 674 142 cr |
Level 2 detailed scans | 27 207 |
Level 3 detailed scans | 18 007 |
Highest payout | 3 793 435 cr |
Total hyperspace distance | 253 660 ly |
Total hyperspace jumps | 6 504 |
Max distance from start | 65 370,61 ly |
Max distance from Sol | 65 427,48 ly |
Max distance from Colonia | 46 391,17 ly |
Approximate time played | 2W 5D 12H 15M |
Passengers |
|
Total bulk passengers delivered | 2 793 |
Total VIPs delivered | 3 346 |
Total delivered | 6 139 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 27 261 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 258 |
Grade 1 upgrades generated | 122 |
Grade 2 upgrades generated | 42 |
Grade 3 upgrades generated | 50 |
Grade 4 upgrades generated | 32 |
Grade 5 upgrades generated | 12 |
Crew |
|
Crew credits earned | 56 736 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 4H 27M 26S |
Time in gunner role | 6M 39S |
Time in fighter con role | 22M 14S |
Total credits accrued | 546 691 cr |