CMDR JTUnknown profile
Profile

Distances submitted:
0
Systems visited:
8 906
Systems discovered first:
2 959
Balance:
979 068 652 Cr
Ranks
Mostly Defenceless
Directionless
Federation: Admiral
Empire: Duke
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 1 616 260 608 cr |
Credits spent on ships | 12 514 783 412 cr |
Credits spent on outfitting | 11 562 701 215 cr |
Credits spent on repairs | 13 033 715 cr |
Credits spent on fuel | 647 233 cr |
Credits spent on munitions | 885 306 cr |
Insurance claims | 16 |
Total claim costs | 57 050 444 cr |
Combat |
|
Bounties claimed | 3 487 |
Profit from bounties | 117 827 914 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 17 |
Profit from assassinations | 9 448 783 cr |
Highest single reward | 881 907 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 58 |
Lifetime fines value | 434 839 cr |
Bounties received/earned | 31 |
Lifetime bounty value | 41 140 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 872 618 cr |
Commodities smuggled | 1 623 |
Average profit | 145 436 cr |
Highest single transaction | 295 488 cr |
Trading |
|
Market network | 311 |
Trading profit | 1 561 338 210 cr |
Commodities traded | 217 293 |
Average profit | 1 459 195 cr |
Highest single transaction | 66 396 176 cr |
Mining |
|
Profits from mining | 10 561 304 cr |
Minerals refined | 726 |
Materials collected | 7 937 |
Exploration |
|
Systems visited | 9 768 |
Profits from exploration | 311 854 039 cr |
Level 2 detailed scans | 13 456 |
Level 3 detailed scans | 12 399 |
Highest payout | 6 773 468 cr |
Total hyperspace distance | 423 027 ly |
Total hyperspace jumps | 14 520 |
Max distance from start | 25 975,60 ly |
Max distance from Sol | 25 974,56 ly |
Max distance from Colonia | 26 072,53 ly |
Approximate time played | 8W 4D 8H 50M |
Passengers |
|
Total bulk passengers delivered | 10 227 |
Total VIPs delivered | 1 756 |
Total delivered | 11 983 |
Total ejected | 190 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 527 040 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 147 |
Grade 1 upgrades generated | 38 |
Grade 2 upgrades generated | 30 |
Grade 3 upgrades generated | 47 |
Grade 4 upgrades generated | 19 |
Grade 5 upgrades generated | 13 |
Crew |
|
Crew credits earned | 429 789 303 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 40M 24S |