CMDR scrountch profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5 543 867 228 cr |
Credits spent on ships | 1 254 487 674 cr |
Credits spent on outfitting | 1 126 030 211 cr |
Credits spent on repairs | 8 254 587 cr |
Credits spent on fuel | 587 285 cr |
Credits spent on munitions | 219 557 cr |
Insurance claims | 21 |
Total claim costs | 85 017 054 cr |
Combat |
|
Bounties claimed | 5 965 |
Profit from bounties | 367 223 194 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 65 |
Profit from assassinations | 3 949 529 cr |
Highest single reward | 321 100 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 205 |
Lifetime fines value | 1 057 636 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 14 395 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 142 767 cr |
Commodities smuggled | 121 |
Average profit | 20 395 cr |
Highest single transaction | 95 535 cr |
Trading |
|
Market network | 183 |
Trading profit | 53 738 597 cr |
Commodities traded | 77 844 |
Average profit | 37 318 cr |
Highest single transaction | 1 975 110 cr |
Mining |
|
Profits from mining | 7 452 511 cr |
Minerals refined | 957 |
Materials collected | 16 642 |
Exploration |
|
Systems visited | 12 175 |
Profits from exploration | 3 187 956 247 cr |
Level 2 detailed scans | 118 119 |
Level 3 detailed scans | 224 077 |
Highest payout | 17 783 639 cr |
Total hyperspace distance | 373 725 ly |
Total hyperspace jumps | 17 884 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 29W 4D 5H 23M |
Passengers |
|
Total bulk passengers delivered | 37 159 |
Total VIPs delivered | 413 |
Total delivered | 37 572 |
Total ejected | 106 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 104 697 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 827 |
Grade 1 upgrades generated | 294 |
Grade 2 upgrades generated | 205 |
Grade 3 upgrades generated | 175 |
Grade 4 upgrades generated | 95 |
Grade 5 upgrades generated | 58 |
Crew |
|
Crew credits earned | 12 912 915 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 50M 37S |