CMDR Valije profile
(Anaconda)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 13 629 173 721 cr |
Credits spent on ships | 1 366 686 719 cr |
Credits spent on outfitting | 2 972 069 230 cr |
Credits spent on repairs | 15 006 718 cr |
Credits spent on fuel | 509 678 cr |
Credits spent on munitions | 681 728 cr |
Insurance claims | 29 |
Total claim costs | 128 742 145 cr |
Combat |
|
Bounties claimed | 3 624 |
Profit from bounties | 182 695 803 cr |
Combat bonds | 123 |
Profit from combat bonds | 1 645 400 cr |
Assassinations | 66 |
Profit from assassinations | 1 669 810 cr |
Highest single reward | 571 918 cr |
Skimmers killed | 50 |
Crime |
|
Fines issued | 212 |
Lifetime fines value | 2 353 366 cr |
Bounties received/earned | 37 |
Lifetime bounty value | 25 650 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1 747 026 cr |
Commodities smuggled | 315 |
Average profit | 134 387 cr |
Highest single transaction | 410 922 cr |
Trading |
|
Market network | 189 |
Trading profit | 5 398 828 295 cr |
Commodities traded | 126 532 |
Average profit | 5 055 083 cr |
Highest single transaction | 397 500 600 cr |
Mining |
|
Profits from mining | 5 339 948 371 cr |
Minerals refined | 27 379 |
Materials collected | 68 295 |
Exploration |
|
Systems visited | 38 225 |
Profits from exploration | 16 654 390 180 cr |
Level 2 detailed scans | 185 697 |
Level 3 detailed scans | 654 583 |
Highest payout | 21 730 441 cr |
Total hyperspace distance | 2 441 841 ly |
Total hyperspace jumps | 44 319 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 341,73 ly |
Approximate time played | 40W 12H 32M |
Passengers |
|
Total bulk passengers delivered | 7 |
Total VIPs delivered | 43 |
Total delivered | 50 |
Total ejected | 32 |
Search and Rescue |
|
Total items rescued | 131 |
Total profit | 2 160 643 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3 560 |
Grade 1 upgrades generated | 1 504 |
Grade 2 upgrades generated | 388 |
Grade 3 upgrades generated | 380 |
Grade 4 upgrades generated | 465 |
Grade 5 upgrades generated | 823 |
Crew |
|
Crew credits earned | 4 598 075 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 11H 57M 31S |
Time in gunner role | 9M 30S |
Time in fighter con role | 5M 5S |