CMDR Falcon911 profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 22 518 508 747 cr |
Credits spent on ships | 2 656 433 277 cr |
Credits spent on outfitting | 7 338 665 168 cr |
Credits spent on repairs | 29 635 068 cr |
Credits spent on fuel | 536 155 cr |
Credits spent on munitions | 2 701 060 cr |
Insurance claims | 95 |
Total claim costs | 341 889 756 cr |
Combat |
|
Bounties claimed | 5 284 |
Profit from bounties | 382 834 767 cr |
Combat bonds | 1 874 |
Profit from combat bonds | 708 440 463 cr |
Assassinations | 11 |
Profit from assassinations | 5 371 323 cr |
Highest single reward | 1 569 500 cr |
Skimmers killed | 71 |
Crime |
|
Fines issued | 204 |
Lifetime fines value | 1 349 958 cr |
Bounties received/earned | 251 |
Lifetime bounty value | 314 890 cr |
Highest bounty issued | 11 495 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 1 282 527 cr |
Commodities smuggled | 1 244 |
Average profit | 49 328 cr |
Highest single transaction | 510 480 cr |
Trading |
|
Market network | 213 |
Trading profit | 2 084 933 823 cr |
Commodities traded | 205 674 |
Average profit | 1 700 599 cr |
Highest single transaction | 205 759 772 cr |
Mining |
|
Profits from mining | 6 538 331 699 cr |
Minerals refined | 3 764 |
Materials collected | 33 306 |
Exploration |
|
Systems visited | 4 196 |
Profits from exploration | 471 814 910 cr |
Level 2 detailed scans | 26 989 |
Level 3 detailed scans | 28 054 |
Highest payout | 11 964 756 cr |
Total hyperspace distance | 171 298 ly |
Total hyperspace jumps | 7 550 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 26 844,50 ly |
Approximate time played | 19W 3D 21H 29M |
Passengers |
|
Total bulk passengers delivered | 5 516 |
Total VIPs delivered | 2 646 |
Total delivered | 8 162 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 242 529 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 3 858 |
Grade 1 upgrades generated | 627 |
Grade 2 upgrades generated | 771 |
Grade 3 upgrades generated | 908 |
Grade 4 upgrades generated | 791 |
Grade 5 upgrades generated | 761 |
Crew |
|
Crew credits earned | 868 014 785 cr |
Crew hired | 37 |
Crew fired | 35 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 5H 20M 21S |
Time in gunner role | 2H 41M 38S |
Total credits accrued | 862 405 cr |
Total fines accrued | 862 405 cr |