CMDR Sohnen profile
(Python)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 566 971 213 cr |
Credits spent on ships | 313 965 388 cr |
Credits spent on outfitting | 904 952 364 cr |
Credits spent on repairs | 325 513 cr |
Credits spent on fuel | 56 185 cr |
Credits spent on munitions | 86 246 cr |
Insurance claims | 4 |
Total claim costs | 39 646 389 cr |
Combat |
|
Bounties claimed | 25 |
Profit from bounties | 976 073 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 128 791 cr |
Highest single reward | 124 812 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 11 |
Lifetime fines value | 3 750 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 700 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 14 555 cr |
Commodities smuggled | 25 |
Average profit | 2 911 cr |
Highest single transaction | 4 580 cr |
Trading |
|
Market network | 47 |
Trading profit | 98 591 473 cr |
Commodities traded | 33 104 |
Average profit | 1 026 995 cr |
Highest single transaction | 8 140 032 cr |
Mining |
|
Profits from mining | 8 917 054 cr |
Minerals refined | 122 |
Materials collected | 4 606 |
Exploration |
|
Systems visited | 5 420 |
Profits from exploration | 633 635 857 cr |
Level 2 detailed scans | 30 232 |
Level 3 detailed scans | 30 231 |
Highest payout | 9 922 163 cr |
Total hyperspace distance | 249 034 ly |
Total hyperspace jumps | 5 767 |
Max distance from start | 44 156,40 ly |
Max distance from Sol | 44 193,56 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 4W 2D 21H 19M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2 |
Total delivered | 2 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 112 031 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 122 |
Grade 1 upgrades generated | 90 |
Grade 2 upgrades generated | 8 |
Grade 3 upgrades generated | 9 |
Grade 4 upgrades generated | 9 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 3 447 100 cr |
Crew hired | 1 |
Crew lost | 1 |