CMDR Renderer profile

Profile
Commander name:
Current ship:
KRAITWERK [RE-28k]
(Krait MkII)
 
Member since:
20.7.2017
 
Distances submitted:
0
 
Systems visited:
11 824
Systems discovered first:
8 176
Ranks

88%

0%

0%

Defenceless

0%

Directionless

0%

31%

Federation: Lt. Commander

43%

Empire: King

100%
Statistics

Balance

Current assets 4 760 178 297 cr
Credits spent on ships 891 026 975 cr
Credits spent on outfitting 1 853 293 280 cr
Credits spent on repairs 4 100 659 cr
Credits spent on fuel 538 980 cr
Credits spent on munitions 2 335 454 cr
Insurance claims 13
Total claim costs 37 050 484 cr

Combat

Bounties claimed 11 376
Profit from bounties 714 458 341 cr
Combat bonds 7
Profit from combat bonds 147 200 cr
Assassinations 20
Profit from assassinations 640 423 cr
Highest single reward 846 004 cr
Skimmers killed 441

Crime

Fines issued 81
Lifetime fines value 176 858 cr
Bounties received/earned 87
Lifetime bounty value 65 950 cr
Highest bounty issued 11 135 cr

Smuggling

Black market network 9
Black market profit 119 447 cr
Commodities smuggled 307
Average profit 9 188 cr
Highest single transaction 42 075 cr

Trading

Market network 191
Trading profit 522 007 620 cr
Commodities traded 119 996
Average profit 513 282 cr
Highest single transaction 70 066 106 cr

Mining

Profits from mining 150 923 873 cr
Minerals refined 2 250
Materials collected 20 194

Exploration

Systems visited 19 793
Profits from exploration 1 429 474 654 cr
Level 2 detailed scans 10 471
Level 3 detailed scans 276 938
Highest payout 6 928 127 cr
Total hyperspace distance 851 465 ly
Total hyperspace jumps 22 845
Max distance from start 65 590,23 ly
Max distance from Sol 65 647,34 ly
Max distance from Colonia 50 088,39 ly
Approximate time played 16W 6D 5H 50M

Passengers

Total bulk passengers delivered 0
Total VIPs delivered 18
Total delivered 18
Total ejected 0

Search and Rescue

Total items rescued 46
Total profit 973 951 cr
Total rescue transactions 16

Crafting

Number of engineers used 16
Number of upgrades generated 1 356
Grade 1 upgrades generated 188
Grade 2 upgrades generated 121
Grade 3 upgrades generated 268
Grade 4 upgrades generated 265
Grade 5 upgrades generated 514

Crew

Crew credits earned 55 128 821 cr
Crew hired 14
Crew fired 11
Crew lost 2

Multi-Crew

Total time in multi-crew 1D 3H 17M 45S
Time in gunner role 1H 19M 1S
Total credits accrued 289 732 cr