CMDR John Alexandre profile
(Anaconda)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1 032 030 293 cr |
Credits spent on ships | 255 952 601 cr |
Credits spent on outfitting | 359 816 334 cr |
Credits spent on repairs | 5 499 000 cr |
Credits spent on fuel | 271 937 cr |
Credits spent on munitions | 1 110 990 cr |
Insurance claims | 16 |
Total claim costs | 48 431 247 cr |
Combat |
|
Bounties claimed | 737 |
Profit from bounties | 14 928 396 cr |
Combat bonds | 742 |
Profit from combat bonds | 25 793 948 cr |
Assassinations | 99 |
Profit from assassinations | 39 319 746 cr |
Highest single reward | 163 495 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 78 |
Lifetime fines value | 279 452 cr |
Bounties received/earned | 271 |
Lifetime bounty value | 742 650 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 6 017 034 cr |
Commodities smuggled | 3 296 |
Average profit | 83 570 cr |
Highest single transaction | 632 624 cr |
Trading |
|
Market network | 63 |
Trading profit | 121 529 734 cr |
Commodities traded | 144 947 |
Average profit | 58 344 cr |
Highest single transaction | 2 124 704 cr |
Mining |
|
Profits from mining | 561 665 cr |
Minerals refined | 6 |
Materials collected | 3 888 |
Exploration |
|
Systems visited | 209 |
Profits from exploration | 2 983 999 cr |
Level 2 detailed scans | 405 |
Level 3 detailed scans | 410 |
Highest payout | 647 969 cr |
Total hyperspace distance | 27 207 ly |
Total hyperspace jumps | 3 237 |
Max distance from start | 135,98 ly |
Max distance from Sol | 97,89 ly |
Max distance from Colonia | 22 031,15 ly |
Approximate time played | 3W 4D 2H 12M |
Passengers |
|
Total bulk passengers delivered | 1 296 |
Total VIPs delivered | 333 |
Total delivered | 1 629 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 64 176 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 169 |
Grade 1 upgrades generated | 33 |
Grade 2 upgrades generated | 39 |
Grade 3 upgrades generated | 43 |
Grade 4 upgrades generated | 44 |
Grade 5 upgrades generated | 10 |