CMDR CCLP TOWER profile

Profile
Commander name:
Current ship:
tower [cclp]
(Beluga Liner)
 
Member since:
14.8.2017
 
Distances submitted:
0
 
Systems visited:
6 162
Systems discovered first:
1 368
Ranks

69%

100%

100%

Defenceless

0%

Directionless

0%

6%

Federation: Vice Admiral

38%

Empire: Count

72%
Flight log heatmap
Statistics

Balance

Current assets 2 223 994 620 cr
Credits spent on ships 1 368 880 397 cr
Credits spent on outfitting 2 827 635 805 cr
Credits spent on repairs 24 718 396 cr
Credits spent on fuel 1 009 710 cr
Credits spent on munitions 1 692 688 cr
Insurance claims 169
Total claim costs 206 517 351 cr

Combat

Bounties claimed 10 813
Profit from bounties 448 786 091 cr
Combat bonds 96
Profit from combat bonds 2 562 632 cr
Assassinations 16
Profit from assassinations 4 498 157 cr
Highest single reward 512 421 cr
Skimmers killed 276

Crime

Fines issued 415
Lifetime fines value 1 932 308 cr
Bounties received/earned 548
Lifetime bounty value 590 525 cr
Highest bounty issued 65 700 cr

Smuggling

Black market network 26
Black market profit 3 420 175 cr
Commodities smuggled 766
Average profit 74 352 cr
Highest single transaction 658 416 cr

Trading

Market network 273
Trading profit 339 671 334 cr
Commodities traded 102 833
Average profit 291 313 cr
Highest single transaction 43 148 118 cr

Mining

Profits from mining 147 280 139 cr
Minerals refined 806
Materials collected 10 283

Exploration

Systems visited 10 025
Profits from exploration 234 135 926 cr
Level 2 detailed scans 4 366
Level 3 detailed scans 11 835
Highest payout 2 310 088 cr
Total hyperspace distance 389 389 ly
Total hyperspace jumps 15 385
Max distance from start 25 885,42 ly
Max distance from Sol 22 000,47 ly
Max distance from Colonia 23 530,69 ly
Approximate time played 11W 1D 4H 55M

Passengers

Total bulk passengers delivered 4 837
Total VIPs delivered 553
Total delivered 5 390
Total ejected 45

Search and Rescue

Total items rescued 41
Total profit 681 845 cr
Total rescue transactions 14

Crafting

Number of engineers used 9
Number of upgrades generated 381
Grade 1 upgrades generated 93
Grade 2 upgrades generated 81
Grade 3 upgrades generated 121
Grade 4 upgrades generated 60
Grade 5 upgrades generated 26

Crew

Crew credits earned 23 476 323 cr
Crew hired 63
Crew fired 60
Crew lost 3

Multi-Crew

Total time in multi-crew 10H 37M 33S
Time in gunner role 1H 15M 5S
Time in fighter con role 2H 11M 24S
Total credits accrued 2 251 260 cr