CMDR Solaris profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5 407 187 552 cr |
Credits spent on ships | 735 937 792 cr |
Credits spent on outfitting | 2 909 137 987 cr |
Credits spent on repairs | 12 039 063 cr |
Credits spent on fuel | 643 148 cr |
Credits spent on munitions | 2 366 860 cr |
Insurance claims | 74 |
Total claim costs | 86 505 885 cr |
Combat |
|
Bounties claimed | 2 358 |
Profit from bounties | 82 450 530 cr |
Combat bonds | 3 674 |
Profit from combat bonds | 94 743 296 cr |
Assassinations | 46 |
Profit from assassinations | 2 787 853 cr |
Highest single reward | 254 305 cr |
Skimmers killed | 3 106 |
Crime |
|
Fines issued | 162 |
Lifetime fines value | 851 972 cr |
Bounties received/earned | 184 |
Lifetime bounty value | 93 330 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 27 |
Black market profit | 31 044 989 cr |
Commodities smuggled | 23 550 |
Average profit | 126 714 cr |
Highest single transaction | 631 120 cr |
Trading |
|
Market network | 178 |
Trading profit | 454 048 427 cr |
Commodities traded | 133 208 |
Average profit | 386 424 cr |
Highest single transaction | 247 158 071 cr |
Mining |
|
Profits from mining | 274 265 416 cr |
Minerals refined | 1 103 |
Materials collected | 33 314 |
Exploration |
|
Systems visited | 9 258 |
Profits from exploration | 606 425 152 cr |
Level 2 detailed scans | 11 938 |
Level 3 detailed scans | 29 800 |
Highest payout | 5 296 296 cr |
Total hyperspace distance | 350 749 ly |
Total hyperspace jumps | 11 851 |
Max distance from start | 25 879,23 ly |
Max distance from Sol | 16 332,62 ly |
Max distance from Colonia | 37 185,34 ly |
Approximate time played | 10W 6D 13H 8M |
Passengers |
|
Total bulk passengers delivered | 4 072 |
Total VIPs delivered | 13 |
Total delivered | 4 085 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 106 042 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2 506 |
Grade 1 upgrades generated | 383 |
Grade 2 upgrades generated | 241 |
Grade 3 upgrades generated | 392 |
Grade 4 upgrades generated | 560 |
Grade 5 upgrades generated | 930 |
Crew |
|
Crew credits earned | 3 059 420 cr |
Crew hired | 3 |
Crew fired | 2 |