CMDR Aldea profile
Profile

Distances submitted:
0
Systems visited:
4 814
Systems discovered first:
901
Balance:
4 687 799 188 Cr
Ranks
Rookie
Collector
Federation: Lieutenant
Empire: Duke
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 6 796 920 367 cr |
Credits spent on ships | 1 194 746 092 cr |
Credits spent on outfitting | 2 190 941 123 cr |
Credits spent on repairs | 15 211 334 cr |
Credits spent on fuel | 801 064 cr |
Credits spent on munitions | 1 677 896 cr |
Insurance claims | 67 |
Total claim costs | 207 757 524 cr |
Combat |
|
Bounties claimed | 1 379 |
Profit from bounties | 87 707 107 cr |
Combat bonds | 994 |
Profit from combat bonds | 3 624 254 548 cr |
Assassinations | 15 |
Profit from assassinations | 3 081 152 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 117 |
Crime |
|
Fines issued | 218 |
Lifetime fines value | 1 808 533 cr |
Bounties received/earned | 434 |
Lifetime bounty value | 642 990 cr |
Highest bounty issued | 141 700 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 624 209 cr |
Commodities smuggled | 330 |
Average profit | 34 678 cr |
Highest single transaction | 232 369 cr |
Trading |
|
Market network | 165 |
Trading profit | 1 833 581 661 cr |
Commodities traded | 49 724 |
Average profit | 2 422 169 cr |
Highest single transaction | 358 000 820 cr |
Mining |
|
Profits from mining | 1 448 877 851 cr |
Minerals refined | 2 815 |
Materials collected | 10 605 |
Exploration |
|
Systems visited | 4 429 |
Profits from exploration | 235 274 223 cr |
Level 2 detailed scans | 11 160 |
Level 3 detailed scans | 11 302 |
Highest payout | 15 331 405 cr |
Total hyperspace distance | 196 736 ly |
Total hyperspace jumps | 7 031 |
Max distance from start | 21 948,87 ly |
Max distance from Sol | 22 018,35 ly |
Max distance from Colonia | 23 490,33 ly |
Approximate time played | 9W 5D 15M |
Passengers |
|
Total bulk passengers delivered | 377 |
Total VIPs delivered | 1 507 |
Total delivered | 1 884 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 91 |
Total profit | 1 849 620 cr |
Total rescue transactions | 38 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 874 |
Grade 1 upgrades generated | 190 |
Grade 2 upgrades generated | 186 |
Grade 3 upgrades generated | 233 |
Grade 4 upgrades generated | 167 |
Grade 5 upgrades generated | 98 |
Crew |
|
Crew credits earned | 446 009 246 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 3H 6M 4S |